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Exchange Shop
Scarlet Nexus

Exchange Shop

Scarlet Nexus Exchange Shop lists items, weapons, and presents obtainable by trading data and enemy drops. Exchange shop does not carry over to NG+.

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Scarlet Nexus Exchange Shop lists items, weapons, and presents obtainable by trading data and enemy drops. Exchange shop does not carry over to NG+.

The Exchange Shop in Scarlet Nexus lets you exchange data and enemy drops for various items, plug-ins, weapons, and presents. Visuals also have multiple colorings that can be exchanged for similar materials. Items added to the exchange shop are only available if their required materials can be found in the game at that time. Higher rarity materials may take longer to find. The exchange shop does not carry over into New Game Plus (NG+).

Tips
  • Yuito's and Kasane's lists have similar items but different availability windows.
  • Some presents are unique to either Yuito or Kasane.
  • Visuals often have multiple color variants, usually requiring the same materials.
  • Be prepared for rarer materials to take time to acquire.

Battle Items:

  • Light Jelly (Recovers 30% of max HP): Requires Battle Record B x2, Battle Record C x2. Available: Phase 1 Standby.
  • All: Light Jelly (Recovers 30% of max HP for all allies): Requires Battle Record B x4, Battle Record C x4. Available: Phase 2 Standby.
  • Normalization Tablet (Cures status ailments): Requires Battle Record A, Battle Record B. Available: Phase 1 Standby.
  • All: Normalization Tablet (Cures status ailments for all allies): Requires Battle Record A x2, Battle Record B x2, Other Ecology C x3. Available: Phase 2 Standby.
  • Medium Jelly (Recovers 60% of max HP): Requires Other Ecology A, Battle Record A. Available: Phase 4 Standby.
  • All: Medium Jelly (Recovers 60% of max HP for all allies): Requires Other Ecology A x2, Battle Record A x2, Battle Record C x2. Available: Phase 5 Standby.
  • Max Jelly (Fully recovers HP): Requires Other Ecology A, Battle Record B. Available: Phase 6 Standby.
  • All: Max Jelly (Fully recovers HP for all allies): Requires Other Ecology A x2, Battle Record B x2, Battle Record C x3. Available: Phase 8 Standby.
  • Brain Field Gear (Recharges Brain Field meter): Requires Battle Record S, Other Ecology S, Other Ecology C x2. Available: Phase 11 Standby.
  • SAS Refueling Drink (Fully recovers SAS gauge): Requires Battle Record S, Other Ecology S, Other Ecology C x2. Available: Phase 11 Standby.

Weapons (Yuito):

  • Myoho Muramasa Kai (Yuito, 30 Attack): Requires Myoho Muramasa, Gunkin Perry Analysis, Battle Record B x2. Available: Phase 1 Standby.
  • Munechika Mikazuki (Yuito, 34 Attack): Requires Myoho Muramasa Kai, Rummy Type Suppression, Battle Record B x3. Available: Phase 2 Standby.
  • Munechika Mikazuki (Revised) (Yuito, 37 Attack): Requires Munechika Mikazuki, Paws Type Suppression, Battle Record B x3. Available: Phase 3 Standby.
  • Kunitsuna Onimaru (Yuito, 41 Attack): Requires Munechika Mikazuki (Revised), Pool Type Suppression x2, Battle Record B x3. Available: Phase 4 Standby.
  • Kunitsuna Onimaru (Revised) (Yuito, 44 Attack): Requires Kunitsuna Onimaru, Pendu Type Suppression+ x2, Battle Record A x3. Available: Phase 5 Standby.
  • Tsunetsugu Juzumaru (Yuito, 47 Attack): Requires Kunitsuna Onimaru (Revised), Rummy Type Suppression+ x2, Battle Record A x3. Available: Phase 6 Standby.
  • Tsunetsugu Juzumaru (Revised) (Yuito, 50 Attack): Requires Tsunetsugu Juzumaru, Pool Type Suppression+ x2, Battle Record A x3. Available: Phase 7 Standby.
  • Mitsuyo Otenta (Yuito, 53 Attack): Requires Tsunetsugu Juzumaru (Revised), Pound Type Suppression+ x2, Battle Record A x3. Available: Phase 8 Standby.
  • Mitsuyo Otenta (Revised) (Yuito, 56 Attack): Requires Mitsuyo Otenta, Paws type Suppression+ x2, Battle Record A x3. Available: Phase 9 Standby.
  • Yasutsuna Dojigiri (Yuito, 59 Attack): Requires Mitsuyo Otenta (Revised), Sabbat type Suppression+ x2, Battle Record S x3. Available: Phase 10 Standby.
  • Yasutsuna Dojigiri (Revised) (Yuito, 62 Attack): Requires Yasutsuna Dojigiri, Rut Type Suppression+ x2, Battle Record S x3. Available: Phase 11 Standby.
  • Otori (Yuito, 70 Attack): Requires Yasutsuna Dojigiri (Revised), Phantom Art "Phoenix and Moth" Document, Buddy Rummy Analysis. Available: Post Game.

Weapons (Kasane):

  • Prometheus Torch Type 1 + (Hanabi, 30 Attack): Requires Prometheus Torch Type 1, Paws type Suppression x2, Battle Record B x3. Available: Phase 1 Standby.
  • Prometheus Torch Type 2 (Hanabi, 34 Attack): Requires Prometheus Torch Type 1 +, Pool Type Suppression x2, Battle Record B x3. Available: Phase 2 Standby.
  • Prometheus Torch Type 2 + (Hanabi, 37 Attack): Requires Prometheus Torch Type 2, Pendu Type Suppression x2, Battle Record B x3. Available: Phase 3 Standby.
  • Prometheus Torch Type 3 (Hanabi, 41 Attack): Requires Prometheus Torch Type 2 +, Rummy Type Suppression x2, Battle Record B x3. Available: Phase 4 Standby.
  • Prometheus Torch Type 3+ (Hanabi, 44 Attack): Requires Prometheus Torch Type 3, Pool Type Suppression+ x2, Battle Record A x3. Available: Phase 5 Standby.
  • Prometheus Torch Type 4 (Hanabi, 47 Attack): Requires Prometheus Torch Type 3 +, Pendu Type Suppression+ x2, Battle Record A x3. Available: Phase 6 Standby.
  • Prometheus Torch Type 4+ (Hanabi, 50 Attack): Requires Prometheus Torch Type 4, Pound Type Suppression x2, Battle Record A x3. Available: Phase 7 Standby.
  • Prometheus Torch Type 5 (Hanabi, 53 Attack): Requires Prometheus Torch Type 4 +, Rummy Type Suppression+ x2, Battle Record A x3. Available: Phase 8 Standby.
  • Prometheus Torch Type 5+ (Hanabi, 56 Attack): Requires Prometheus Torch Type 5, Rut Type Suppression+ x2, Battle Record A x3. Available: Phase 9 Standby.
  • Prometheus Torch Type 6 (Hanabi, 59 Attack): Requires Prometheus Torch Type 5 +, Sabbat type Suppression+ x2, Battle Record S x3. Available: Phase 10 Standby.
  • Prometheus Torch Type 6+ (Hanabi, 62 Attack): Requires Prometheus Torch Type 6, Paws Type Suppression+ x2, Battle Record S x3. Available: Phase 11 Standby.
  • Kaen (Hanabi, 70 Attack): Requires Prometheus Torch Type 6 +, Phantom Art: Monkey, Gunkin Fisher Analysis. Available: Post Game.
  • Lily Bell M20-1 C (Tsugumi, 30 Attack): Requires Lily Bell M20-1, Pendu Type Suppression x2, Other Ecology B x3. Available: Phase 1 Standby.

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