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Part 30
Shovel Knight Dig

Part 30

Complete walkthrough for Shovel Knight Dig Part 30, covering the Frigid Flight stage and the Tower of Fate: Entrance, including tips for chests, gems, and enemies.

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Complete walkthrough for Shovel Knight Dig Part 30, covering the Frigid Flight stage and the Tower of Fate: Entrance, including tips for chests, gems, and enemies.

Walkthrough
  1. 1
    Propeller Knight Boss Fight: Dodge his rapier attacks and use downward strikes. The airship will bombard the area with bombs; hit them away and downward strike the boss as he passes. He may also try to suck you up with the bombs.
  2. 2
    Campfire Dream: After the fight, you'll dream-fight Barbarians, Axe Knights, and Wolves. Use the War Horn when enemies group up. Catch Shield Knight when she falls.
  3. 3
    Wake Up: Put out the fire, open the chest for a [_MEAL TICKET_], and turn it in.
  4. 4
    Frigid Flight Stage: Head right and fly over the gap for a [_CHEST_]. Gather gems using bushes and your dagger. Use magic pots and collect gems from ice blocks. Bounce off the jellyfish to the right, then fly to the right exit.
  5. 5
    Frigid Flight - Continued: Use the propeller dagger twice to break blocks and kill the skeleton. Navigate falling platforms to reach a [_CHEST_] on the left.
  6. 6
    Frigid Flight - Spikes and Jellyfish: Fly over spikes and bounce off the jellyfish when it's not electrifying. Fall for gems, then climb back up. Fall immediately and jet right to find another [_CHEST_].
  7. 7
    Frigid Flight - Phase Locket: Get a gem deposit and gather gems. To get a [_CHEST_] with major gems, fly right, pause, equip the phase locket, and land on spikes. Continue to the exit.
  8. 8
    Tower of Fate: Entrance: Head right, watching for pits with drill fish. Jump gaps and get a gem deposit (watch for a mole). Jump on the magic book and follow the path. Fly to the ladder.
  9. 9
    Tower of Fate - Red Griffin: Kill the rat, then use the moving platform to get higher. Head right to a ladder. Drop off and bounce off rats to reach another ladder. Kill the RED Griffin from the ladder with the Flare Wand. Be careful of the bomb it drops.
  10. 10
    Tower of Fate - Crushing Walls: Kill the chemist. Break a wall at the top right for food and get a gem deposit on the left. Break the dirt and continue right.
  11. 11
    Tower of Fate - Lava and Crushing Platforms: Hit the checkpoint. Jump over rising lava and crushing platforms to the right. Jump to the middle platform, then to the far left of the next crushing segment as it rises. Head inward to the right as it lowers to a high platform. Kill the bunny. Jump to the next platform as it rises.
  12. 12
    Tower of Fate - Bubbles and Spikes: Watch for fish, jump to a rising platform, and use a bubble to get higher. Break dirt. Wait for the lower part to rise, jump down, and race right. Wait for the next crushing block to rise, then race to a cubby ahead. Ride the platform down to a cubby by spikes. Hit the right wall for a [_MUSIC SHEET_]. Ride the platform up and right to another cubby. Break a dirt block to uncover the next cubby. Escape when the platform rises and claim the gem deposit.
Tips
  • Use the War Horn effectively in the campfire dream when enemies group up.
  • Be patient when bouncing off the electrifying jellyfish in Frigid Flight.
  • Equip the phase locket strategically to navigate spikes for chests.
  • The Flare Wand is effective for defeating the Red Griffin from a safe distance.
  • Time your movements carefully to get past the crushing platforms and lava in the Tower of Fate.
  • [_MEAL TICKET_] (after Propeller Knight fight)
  • [_CHEST_] (multiple in Frigid Flight)
  • [_MUSIC SHEET_] (in Tower of Fate: Entrance)

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