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Part 11
Skate

Part 11

Conquer Part 11 of the Skate walkthrough, including the difficult Rob and Big Pro Challenge, Photo - Contents Spread, and the final Skater of the Year cover shot.

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Conquer Part 11 of the Skate walkthrough, including the difficult Rob and Big Pro Challenge, Photo - Contents Spread, and the final Skater of the Year cover shot.

Walkthrough
  1. 1
    Photo - Contents Spread
    Head to Downtown. Ride the Hubba and perform one Grind. This is very easy; ollie into a grind on the descending part to your left.
  2. 2
    Pro Challenge - Duffy Double-Kink
    Head to the stairs on your left, then around to two sets of stairs. Place a session marker. Go up the ramp between the stairs and head right towards the rail. Avoid security, ollie onto the rail, and grind down for 51 feet. If you miss, use LB + Up D-Pad to return to the ramp.
  3. 3
    Pro Challenge - Rob and Big
    This is considered the hardest challenge. Jump on the bench, hold B to stop, and place a session marker. Look up the required tricks in your trick book. You must perform a 360 Flip followed directly by a FS Crooked. Ensure you are horizontal enough for the FS Crooked.
  4. 4
    Film - Road Rash
    Start at the beginning of the long yellow rail in a No Skate Zone. Grind the rail and fliptrick back on to get 4,000 points and perform 6 Grinds. Use 360 Hardflips and Inward Heelflips for points.
  5. 5
    Deathrace - Old Town Massacre
    Head to the sidewalk on the left and go through the gate. Stay on the left side, ignoring gates on the right. Past the initial gates, focus on pushing and avoiding traffic.
  6. 6
    Deathrace - The Burbs to the Zen
    This is a straightforward road race. Stay on the correct side of the road and avoid traffic to complete it.
  7. 7
    Film - Sponsor Film
    Get 6,000 points. Gain speed, fliptrick into a grind on the curb, and fliptrick out. Repeat this process.
  8. 8
    Photo - Skater of the Year
    This is the final cover shot. Push, fliptrick onto the inside, then fliptrick into a grind on the outside edge. You can fliptrick out and land on the stone walkway.
  9. 9
    Jam - Mega-Mayhem
    Head to the Mega Compound in the Suburbs. Aim for a score of around 12,000 points per round. Perform a Christ Air 720 off the Megaramp and the following ramp for approximately 6,000 points. Repeat this twice per round.
Tips
  • For Duffy Double-Kink, placing a session marker near the ramp helps with retries.
  • For Rob and Big, mastering the 360 Flip into FS Crooked is key. Ensure proper alignment and horizontal positioning.
  • For Film - Road Rash, focus on chaining grinds and using advanced fliptricks for points.
  • For Jam - Mega-Mayhem, practice the Christ Air 720 for high scores.

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