Explore all playable races in Soulcalibur VI, from Humans and Lizardmen to Outcasts and Malfested. Learn about their origins, traits, and lore to create your ultimate fighter.
This section details the various races available for character creation in Soulcalibur VI. Each race has a unique background, appearance, and lore, influencing the type of warrior you can create.
- Human
- Warriors guided by fate or those who carve their own destiny. They balance good and evil, with souls burning with potential.
- Outcast
- Descendants of a forgotten people living deep in European mountains, cursed by the gods and possessing beast-like features and acute senses. They often face persecution.
- Lost Soul (Winged)
- Residents of the Astral Chaos with large wings, they soar with divine grace. They seek order and attack those corrupted by darkness.
- Lizardman
- Human/reptile hybrids created by the Fygul Cestemus cult. They are strong, agile, skilled with weapons, and some possess high intelligence.
- Mummy
- Bodies mummified during a holy ceremony and animated by astral fissures. Their husks are empty, but their cursed bandages absorb energy.
- Automaton
- Steel cyborgs created by the Fygul Cestemus cult. Their cold bodies are infused with a cursed liquid, enabling them to fight on treacherous terrain.
- Shapeshifter
- Strange beasts known as Doppelgangers that can change their form at will. They are considered harbingers of death, with their true nature remaining a mystery.
- Colossus
- Sculptures granted life by Hephaestus. These guardians of holy places are crafted from the earth, extremely heavy and tough, wielding an iron hammer of justice.
- Hidden Village Clan
- A long-lived tribe dwelling in the forest, revering wisdom and tranquility. They despise conflict and avoid contact with the outside world, though exceptions exist.
- Malefic
- Primeval warriors corrupted by the Astral Chaos's miasma, transforming into soulless monsters of ferocity and immense strength, living only to fight.
- Lost Soul (Horned)
- Residents of the Astral Chaos resembling demons, inspiring fear. Many are highly intelligent, sadistic, and loathe those with goodness.
- Darksider
- A clan living in twilight for centuries, rulers of the night residing in deep mountains. Their eerie, glowing eyes are said to twist minds.
- Revenant
- Living corpses animated by malevolent energies, originating from Soul Edge, dark curses, or earth energy. They must be cut off from their power source to be stopped.
- Malfested
- Individuals driven mad by Soul Edge, marked by sickly skin and glowing red eyes. They gain superhuman strength and speed by giving in to their inner evil.
- Malfested (Mutated)
- Malfested so consumed by evil they mutate into hellish monstrosities. Some retain sanity, but most become mindless beasts; ominous marks form as corruption progresses.
- Malfested (Fully Transformed)
- Once-human vessels completely controlled by malevolent energies, twisted into avatars of pure evil. Extremely rare and powerful, their release can cause mass death.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content