Skip to content
Trophy/Achievement Tips
Spiritfarer

Trophy/Achievement Tips

Your friendly guide to unlocking all trophies and achievements in Spiritfarer. Get tips on spirit moods, shrines, quests, and more to become a true Spiritfarer!

By ···10 min read·Multi-source verified
1 reading this guide  

Your friendly guide to unlocking all trophies and achievements in Spiritfarer. Get tips on spirit moods, shrines, quests, and more to become a true Spiritfarer!

Hey there! So you're looking to snag all those shiny Trophies and Achievements in Spiritfarer? Don't worry, I've got your back. This guide will walk you through exactly what you need to do for each one, so you can become a master Spiritfarer and show off your accomplishments.

Let's break down how to get them all:

  • At Least Someone is Happy, The More, The Merrier, Stoked: These are all about your spirits' moods. Pay attention to what makes them happy – like listening to Atul's flute or visiting Gustav's galleries. On the flip side, try to avoid things that make them unhappy, such as Atul's loud banging or feeling bullied by Mickey. Keeping your crew happy is key!
  • The Acrobat: This one's tied to finding and interacting with Shrines scattered throughout the world. Keep an eye out for them as you explore.
  • Decked Out: You'll need to rebuild the Guest's Room after Stanley has done his thing and converted the first one. Just follow the prompts to get this done.
  • Spiritfared: This achievement is unlocked by progressing through the game and completing key story moments. You'll find the details in your Captain's Log.
  • Master Chef: If you've been cooking up a storm, this one should be easy! All the recipes you need to know are listed in the Recipe List.
  • Monkey 101, Twelve Monkeys, Monkey Business: These achievements are all related to Francis, the Wandering Merchant. Keep an eye out for him and interact with him to progress towards these.
  • Fully Improved: Spirit Name: To get this, you'll need to fully upgrade your boat's facilities. Check the Blueprint Station and your Captain's Log for details on which upgrades are needed for each spirit.
  • More Than 15%: This achievement is called 'Greetings from Furogawa!' and involves a bit of Shenanigans. You'll need 50 Glims and to make sure you tip the tour guide when you visit Furogawa. Check your Captain's Log for the full details.
  • Dad Mode: This is a sweet little achievement. Every time you visit Albert's Shipyard, make sure you have a chat with Albert. Don't miss those conversations!
  • Everything is Illuminated: This achievement is part of Buck's questline. Follow his story through the Captain's Log, and you'll get it as you progress.
  • Sheep Ranger: You'll need to find and shear sheep in a few specific locations: Mount Toroyama, Gurenu Fields, Hummingberg, Nordweiler, and Sandwich Walk.
  • Bow-Tastic: This achievement is related to upgrading your boat. Head to Albert's Shipyard and check out the Boat Improvement section to see what you need to do.
  • Food Delivery: To get this achievement, head to Hummingberg. The person you need is by the last house on the right. Be aware that subscribing costs 5000 Glims, and you'll need the double jump ability and a mailbox.
  • Unsubscribe: After you've received 5 packages from Feedorama, you'll get a letter called 'A Letter from Feedorama'. Read it, then head back to Hummingberg. Unsubscribing will cost you 10000 Glims.
  • Dating Coach: This one's in Ambertown Park. You'll need to make sure you Say Yes when prompted.
  • Sealed Lips [Hidden], Loose Lips [Hidden]: These are tied to Astrid and Giovanni's quest, 'I Have My Doubts'. To see both outcomes and unlock both achievements, you'll need to quit and reload your save after making your choice. Check your Captain's Log for more info.

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content