Explore all Mecc equipment in Star Citizen, including weapons like the Millennium Mortar, backpacks like the Jetpack, and vehicles.
Mecc Equipment List:
1. Weapons
- HANDGUN: The default Mecc pistol, weak but with infinite ammo, effective against Rippers and Vimps.
- RPG: A shotgun-like weapon that fires a grenade, good for close-range combat against Reaper Guards or Rippers and destroying buildings in early missions. Its range is limited.
- MACHINE GUN: Effective at close range against Reaper Guards, but lacks accuracy and long-range effectiveness.
- PROXIMITY MISSILE LAUNCHER: Fires projectiles that explode within 50 feet of the target, useful in multiplayer.
- SNIPER GUN: A powerful, long-range weapon with limited ammo, recommended for single-player and useful in multiplayer.
- MISSILE LAUNCHER: The RPG's larger counterpart, firing projectiles that deal greater damage over a wider area, ideal for taking out groups of enemies in single-player.
- HOMING MISSILE: Fires a missile that tracks enemies. Lock onto a target by keeping the crosshair on it for three seconds before firing. Great for multiplayer.
- MILLENNIUM MORTAR: The most powerful weapon, firing a projectile that explodes on impact with buildings or creatures. Excellent for late-game single-player missions due to its firepower and range.
2. Backpacks
- JETPACK: The default backpack, enhanced by the NITRO BOOST add-on for faster flight. Carried by all Meccs in single-player and multiplayer.
- JETPACK UPGRADE: Improves the default Jetpack's speed and power, useful for crossing large bodies of water.
- REPAIR PACK: Drains Jetpack energy to repair buildings, teammates, or yourself. Target an object or the air in front of you and press the fire button.
- SHIELD PACK: Drains Jetpack energy to provide temporary protection from incoming fire. Useful in difficult situations and early missions.
- BUSH PACK: Provides camouflage, disguising the Mecc as a bush. Drains Jetpack energy and slows movement. Cannot fire or fly while active. Be cautious as movement can reveal the disguise, and low Jetpack energy can lead to sudden exposure.
- DEPLOYABLE TURRET: A portable turret that can be deployed to attack enemies. Useful in the early stages of base building.
- POP-UP BOMB: A portable bomb capable of dealing massive damage to groups of enemies or buildings, often used for missions or general destruction.
3. Vehicles
- GYROCOPTER: Accessible after building a Gyrocopter pad. Holds a pilot Mecc and additional passengers who can latch onto the sides.
Tips
- The HANDGUN's infinite ammo makes it a reliable choice throughout the game.
- The RPG is best used for close-quarters combat and destroying structures.
- The SNIPER GUN is a must-have for precise long-range engagements.
- The MILLENNIUM MORTAR is your go-to for overwhelming firepower in critical late-game scenarios.
- Combine the JETPACK with the NITRO BOOST for maximum aerial mobility.
- Use the REPAIR PACK strategically to keep yourself and your team operational.
- The BUSH PACK offers stealth, but requires careful movement to maintain the disguise.
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