StarCraft: Brood War Protoss unit stats and upgrades, including Probe, Zealot, Dragoon, and High Templar. Learn costs, build times, and abilities.
Probe
The Protoss Probe is the foundational unit for establishing a Protoss base in StarCraft: Brood War. Probes are responsible for gathering resources and warping in buildings. While they can defend themselves, their weak plasma shields (20 HP, 20 Shields) make them vulnerable. Their advantage over other worker units is the ability to warp in buildings, allowing them to initiate another task while construction is underway. This enables rapid base expansion with a single Probe.
- Cost: 50 Minerals
- Built At: Nexus
- Prerequisite/s: Nexus
- Hit Points: 20
- Plasma Shields: 20
- Supply: 1
- Armor: 0 (+3 upgradeable)
- Build Time: 20
- Range: 1
- Ground Attack: 5
- Sight: 8
- Air Attack: N/A
Upgrades:
- Ground Armor: Forge (Level 1: 100 Minerals/100 V.Gas, Level 2: 175 Minerals/175 V.Gas, Level 3: 250 Minerals/250 V.Gas)
- Plasma Shields: Forge (Level 1: 200 Minerals/200 V.Gas, Level 2: 300 Minerals/300 V.Gas, Level 3: 400 Minerals/400 V.Gas)
Zealot
Zealots are the basic foot-soldiers of the Protoss forces in StarCraft: Brood War. They are highly effective against small groups of Zerglings and stationary Marines due to their strong melee attack. However, they are disadvantaged against ranged units and cannot attack air units. Combining Zealots with anti-air units like Dragoons is recommended.
- Cost: 100 Minerals
- Built At: Gateway
- Prerequisite/s: Gateway
- Hit Points: 100
- Plasma Shields: 60
- Supply: 1
- Armor: 1 (+3 upgradeable)
- Build Time: 40
- Range: 1
- Ground Attack: 16 (+6 upgradeable)
- Sight: 7
- Air Attack: N/A
Upgrades:
- Ground Weapons: Forge (Level 1: 100 Minerals/100 V.Gas, Level 2: 150 Minerals/150 V.Gas, Level 3: 200 Minerals/200 V.Gas)
- Ground Armor: Forge (Level 1: 100 Minerals/100 V...Gas)
- Plasma Shields: Forge (Level 1: 200 Minerals/200 V...Gas)
- Leg Enhancements: Citadel of Adun (Cost: 150 Minerals/150 V.Gas, increases Zealot speed)
Dragoon
Dragoons in StarCraft: Brood War are ranged combat units effective at taking out enemies from afar. Their versatility makes them crucial for ground assaults and effective against large units like Battlecruisers and Carriers. They also possess anti-air capabilities, making them suitable for base defense against Dropship rushes. Their slow firing speed is a drawback, necessitating support from other units.
- Cost: 125 Minerals/50 V.Gas
- Built At: Gateway
- Prerequisite/s: Gateway, Cybernetics Core
- Hit Points: 100
- Plasma Shields: 80
- Supply: 2
- Armor: 1 (+3 upgradeable)
- Build Time: 40
- Range: 4 (+2 upgradeable)
- Ground Attack: 20 (+6 upgradeable)
- Sight: 8
- Air Attack: 20 (+6 upgradeable)
Upgrades:
- Ground Weapons: Forge (Level 1: 100 Minerals/100 V.Gas, Level 2: 150 Minerals/150 V.Gas, Level 3: 200 Minerals/200 V.Gas)
- Ground Armor: Forge (Level 1: 100 Minerals/100 V...Gas)
- Plasma Shields: Forge (Level 1: 200 Minerals/200 V...Gas)
- Singularity Charge: Cybernetics Core (Cost: 150 Minerals/150 V.Gas, Range +2)
High Templar
The High Templar is a powerful spellcaster unit in StarCraft: Brood War, though its direct combat capabilities are limited. They possess high energy reserves for their psionic abilities.
- Cost: 50 Minerals/150 V.Gas
- Built At: Gateway
- Prerequisite/s: Gateway, Templar Archives
- Hit Points: 40
- Plasma Shields: 40
- Energy: 200 (+50 upgradeable)
- Supply: 2
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