Navigating 'The Tower,' the sixteenth chapter of The Beginner's Guide. Learn how to overcome invisible mazes, guess the 6-digit code, and understand Coda's messages to Davey.
Alright, let's tackle "The Tower," which is chapter sixteen in _The Beginner's Guide_. This one feels pretty different, kind of cold and distant, as Davey puts it. It's also the last game Coda made that Davey describes. You'll start in a small, modern room, but stepping out reveals the entrance to a dark stone tower. Right away, you'll see a huge red gate. ### The Invisible Maze and the Code Next up is a room with an invisible maze. If you bump into a wall, you're sent back to the start. If Davey's narration is off, this part is incredibly tough. But don't worry, if you've got the narration on, Davey will actually put a bridge over the maze for you. After that, you'll climb some stairs and need to guess a 6-digit number. The code is [151617](https://the-beginners-guide.fandom.com/wiki/Devil_Tower_Star "Devil Tower Star"), and Davey will usually tell you this pretty quickly. ### The Impossible Door After the code, you'll fall into a room with a closed door. Here's the kicker: the switch to open it is on the *other* side. So, if you're playing with narration off, this part is actually impossible to get past. Davey mentions he modifies the game to open it for you so you can continue. ### Coda's Messages and the End As you climb more stairs, the style shifts back to modern architecture. The walls here will show messages from Coda to Davey. Davey explains that Coda is upset about him modifying his games and showing them to others, and also about Davey assuming he was depressed. Coda ends their friendship, saying he can't make games anymore because Davey has ruined his creative space. Davey notes that these messages and the puzzles are likely only meant for him to see, as they're incredibly difficult for a regular player. He again modifies the game to let you progress. Finally, you'll reach a corridor with a door and a switch, similar to puzzles in earlier games. But instead of a second door opening, the walls start closing in, trapping you in a [dark space](https://the-beginners-guide.fandom.com/wiki/Dark_space "Dark space"). Davey's narration throughout this chapter is quite personal, reflecting on his friendship with Coda, his feelings of failure, and how Coda's work and his subsequent departure affected him. He talks about how showing Coda's games made him feel important, and how Coda stopping making games left him feeling empty.100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content