Unlock the full potential of The King of Fighters XIII! This guide breaks down Special Moves, Desperation Moves, and Neo Max for Terry, Andy, Joe, and Athena. Learn the inputs and cancels to dominate.
Alright, let's dive into the nitty-gritty of special moves and powerful attacks in The King of Fighters XIII! This section is all about understanding the unique inputs for some of the game's most iconic characters. We'll cover the Fatal Fury Team (Terry, Andy, Joe) and Athena Asamiya from the Psycho Soldier Team. Knowing these moves is key to expanding your offensive options and surprising your opponents.
SPECIAL MOVES
- Da Cide+: HCF+K
- (C)Gore Fest+: HCB,f+P
- Splash+: DPM+P
- Mayhem(1)+: QCB+P (Derivation) Splash+: QCF+P
DESPERATION MOVES
- (C)Negative Gain+: (HCB)x2+K
- (OA)(C)Overkill: db,QCF,uf+u,d+P
NEO MAX
- Awakening: QCBHCF+LP+HP
NOTES
- Super Cancel: (Derivation) Splash
- Drive Cancel: Mayhem
- Max Cancel: Negative Gain, Overkill
FATAL FURY TEAM
910-TERRY BOGARD
Terry's got a solid set of tools, from his classic projectiles to some devastating finishers. Mastering these will make him a real threat.
THROWS
- (C)Buster Throw: b/f+HP/HK
COMMAND MOVES
- Rising Upper: df+HP
- Back Knuckle: f+LP
SPECIAL MOVES
- Power Wave+: QCF+P
- Burn Knuckle+: QCB+P
- Crack Shoot+: QCB+K
- Rising Tackle+: [d]2,u+P
DESPERATION MOVES
- Power Geyser+: QCB,db,f+P
- Buster Wolf+: (QCF)x2+K
NEO MAX
- Trinity Geyser: (QCF)x2+LP+HP
NOTES
- Super Cancel: Power Wave, Burn Knuckle
- Drive Cancel: Burn Knuckle, Rising Tackle
- Max Cancel: Power Geyser, Buster Wolf
- The Power Wave using HP only goes half of the screen.
911-ANDY BOGARD
Andy brings a more technical style, focusing on precise strikes and tricky setups. His specials require a bit more finesse.
THROWS
- (C)Kakaekomi: b/f+HP/HK
COMMAND MOVES
- Hirateuchi: f+LP
SPECIAL MOVES
- Zan'eiken+: db,f+P
- Kuuhadan(1)+: HCF+K (K > Break: LK+HK)
- Hishouken+: QCB+P
- Shoryuudan+: DPM+P
DESPERATION MOVES
- Choureppudan+: QCBHCF+K
- Geki Hishouken: QCFHCB+P
NEO MAX
- (AA)Chou Shinsoku Zan'eiken: QCBHCF+LP+HP
NOTES
- Super Cancel: Zan'eiken, Hishouken, Shoryuudan
- Drive Cancel: Zan'eiken, Shoryuudan
- Max Cancel: Choureppudan, Geki Hishouken
912-JOE HIGASHI
Joe is all about explosive offense and powerful kicks. His specials hit hard and can quickly turn the tide of a match.
THROWS
- (C)Sou Hiza Jigoku: b/f+HP/HK
COMMAND MOVES
- Step In Middle Kick: f+LK
- Sliding: df+LK
SPECIAL MOVES
- Hurricane Upper+: HCF+P
- Tiger Kick+: DPM+K
- Slash Kick+: HCF+K
- Ougo no Kakato+: QCB+K
- Bakuretsu Ken(1)+: {P} (P > Bakurestu Finish: QCB+P)
DESPERATION MOVES
- Screw Upper+: (QCF)x2+P
- Bakuretsu Hurricane Tiger Kakato: QCFHCB+P
NEO MAX
- Screw Straight: (QCF)x2+LK+HK
NOTES
- Super Cancel: Hurricane Upper, Tiger kick
- Drive Cancel: Tiger Kick, Bakuretsu Ken, Bakurestu Finish
- Max Cancel: Screw Upper, Bakuretsu Hurricane Tiger Kakato
PSYCHO SOLDIER TEAM
913-ATHENA ASAMIYA
Athena's got a unique mix of projectiles, teleports, and flashy attacks. She's a versatile character that can control space well.
THROWS
- (C)Psychic Attack: b/f+HP/HK
COMMAND MOVES
- Phoenix Bomb: f+LK
- (OA)Kuuchuu Phoenix Bomb: f+LK
SPECIAL MOVES
- Psycho Ball+: QCB+P
- Psycho Sword+: DPM+P
- Psycho Reflector+: QCB+K
- Psychic Teleport+: QCF+K
- (OA)Phoenix Arrow+: QCB+K
- (C)Super Psychic Throw+: HCF+P
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