A walkthrough for The Last Night, detailing how to defuse the bomb in the restaurant car, Alexei's dying words, and interactions with Abbot, Anna, and Robert.
You will have a strange, somewhat romantic dream. The location mirrors the image on your signet ring, and is the same as the building seen in the very beginning, when you chose to start a new game. The dream is cut short by a midnight meeting between Alexei and Vassili; a meeting with dire consequences. When you're awake, hurry to compartment A, where Alexei utters his dying words. Long live Anarchy...
You can also choose to not go to compartment A and go for the bomb immediately instead. You'll get company while diffusing the bomb, but it makes no sense for any of those character to be there when you were just in an empty hallway. After diffusing the bomb, you cannot enter compartment A anymore.
Abbot will smooth things over the trainmaster for some reason, then invite you to a drink in the smoking car. If you get to the bomb before Abbot turns his attention away from the trainmaster, you'll get to diffuse the bomb with the trainmaster, Abbot and Anna staring at your fingers.
Alternative actions:
You natural reaction obviously would be to go to Abbot to talk things over. He will reveal he was sent to keep an eye out for a young Anarchist. He knows about your assumed identity and lack of ticket, and while you give him the detonator he asks if you've found the dynamite? At which point the dynamite makes itself known with a bang.
Game Over
The clock! The ticket sound comes from the conductor's seat, but not quite there... the clock is missing from the restaurant car, if you go and look for it. Go to the conductor's seat in the red sleeping car, and turn around to see a panel. If you waited until after Abbot invites you for a drink, you do this in private, otherwise you've got half the Express looking over your shoulder. You can close a little wooden bit to reveal the dynamite. Push up the cigar box to reveal the wires. Use a match to burn those wires, taking out the cigar box the panel. You can rotate the box to look at it; do so twice so you're looking at the back of the cigar box. Open the hinges, and you'll see the interior of the bomb. Use Tyler's message and put it between the relays. Bomb defused!
Alternative actions:
Pull out the cigar box without burning the wires, open the cigar box from the front or try to destroy the bomb by hand will all result in the bomb exploding under your fingers.
Game Over
In compartment B, you can Tatiana's failed attempts at goodbye letters to Alexei. So sad.
In the smoking car, Abbot reveal himself to be not a businessman at all. He offers to clear your name in that nasty Irish cop business and tries to recruit you for the English side. When mrs. Wolff walks by, Robert excuses himself.
You can talk to Anna in the hallway, then provoke another reaction by following her closely. She'll tell you you'll talk in the morning, but when you walk to your compartment, Robert won't want to sleep. Robert's got his own plans. Knock on Anna's door for long cutscene during which in the beginning everything is going just fine and then everything is going wrong.
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