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Magic
Tyranny

Magic

Explore Tyranny's deep magic system. Learn how Core and Expression sigils combine to create powerful spells, and discover how accents customize your magical abilities.

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Explore Tyranny's deep magic system. Learn how Core and Expression sigils combine to create powerful spells, and discover how accents customize your magical abilities.

Tyranny's spell system revolves around sigils. At a very basic level, you choose a Core sigil (the type of magic) and an Expression Sigil (how that magic is targeted), and that gives you a unique spell. Not all combinations are valid. On top of that, you can add various accents in different categories to customize the spell to your tastes. Let's go over first the different spells.

Note that in the table below, "secondary" effects (those not applied on a graze) are italicized. Spells that do damage (directly or indirectly) will have their element listed.

Also note that a typical dedicated caster with a bit of Lore training may end up with 165ish Lore by the end of the game. Lantry (who gets a lot of +Lore talents) may end up closer to 190. So use that as a gauge for just how powerful you'll be able to reasonably get (you won't be able to load up on all the most powerful accents on e.g. a Chaotic Descent spell).

SigilExpressionDefault nameLoreDefenseElementEffect Summary
AtrophyFocused IntentTouch of Atrophy15Magic-3 might/vitality
Channeled StrengthCrippling Coil40MagicRoots, removes random beneficial effects.
Directed ForceWithering Cloud70EnduranceWeakens, Silences
Proximate ActionAura of Decay80MagicAura with stacking armor/resolve penalty.
Chaotic DescentAcid Rain100EnduranceMany random hits for Poisoned and stacking endurance penalty
EmotionsFocused IntentEnrage Mind15n/aEnrages ally
Distant ImpactTaunting Jest30DodgeRawTaunts enemy
Channeled StrengthWave of Despair40WillReduces move speed, Fatigues and Dazes
Proximate ActionAura of Fear80WillAura that Frightens enemies
Influential DomainSlumber90WillRenders enemies Asleep
FireFocused IntentSearing Palm15MagicFireMagefire
Distant ImpactFireball30DodgeFireMagefire
Channeled StrengthFlash Fire40DodgeFireInterrupt (2s), Magefire
Material ForceIgnite Brand50FireBonus weapon damage
Guarded FormGlowing Barrier60Absorbs fire damage, grants fire armor
Directed ForceTwisting Flame70DodgeFireMagefire
Proximate ActionMantle of Flames80MagicFireAura that pulses fire damage, immunity to Frozen
Influential DomainArid Lands90EndurancePulses enemies in area with Fatigue
Chaotic DescentScorching Missiles100DodgeFire/CrushMany random hits
ForceDistant ImpactConcussive Bolt30DodgeCrushInterrupt (2s), Dazed
Channeled StrengthTidal Burst40WillDazed, Push
Guarded FormHaste60Ally +25% move, -25% recovery
Proximate ActionWeighted Stance80FireAura that pulses Prone immunity
FrostFocused IntentFrozen Grasp15MagicFrostFrozen
Distant ImpactRimespike30DodgeFrostFrozen
Channeled StrengthIcicle Storm40DodgeFrostArmor penetrating damage, multiple hits
Material ForceFreezing Grip50FrostBonus weapon damage, slows enemy movement
Guarded FormPermafrost60Absorbs frost damage, grants frost armor
Directed ForcePath of Frost70DodgeFrostFrozen
Influential DomainArctic Ground90EndurancePulses enemies in area with stacking recovery penalty and Prone
IllusionFocused IntentSpectral Blur15FireBonus graze and hit deflection

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