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Wellspring Woods
World of Final Fantasy

Wellspring Woods

A complete walkthrough for World of Final Fantasy's Wellspring Woods, including tips on imprisming, mirage board abilities, and finding all chests.

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A complete walkthrough for World of Final Fantasy's Wellspring Woods, including tips on imprisming, mirage board abilities, and finding all chests.

Walkthrough
  1. 1
    Head up the path and fight the Chocochick. Use physical attacks, then the "Imprism" command to capture it.
  2. 2
    Place the Chocochick on top of Reyyn in your party stack.
  3. 3
    Continue up the path to find a Gimme Golem blocking the way. Examine it to learn it requires a Lusterleaf.
  4. 4
    Modify your mirages' mirage boards. Unlock the "Stroll" ability for the Chocochick. You can also unlock "Ram" or "Cure," or spend 4 SP on Tama's board.
  5. 5
    With "Stroll" unlocked, examine the bush below you. The Chocochick will reveal a LUSTERLEAF.
  6. 6
    Use the Lusterleaf to pass the Gimme Golem.
  7. 7
    Continue up the path. To your left is chest (1/2) containing 3 POTIONS.
  8. 8
    Head right to find a clearing with chest (2/2) containing a PHOENIX DOWN.
  9. 9
    Continue up the path to encounter a Murkrift. This first encounter is scripted and unwinnable. You will be defeated and return to Sylver Park.
  10. 10
    After returning to Sylver Park, you will be introduced to Chocolatte (merchant) and Serafie (pixie who helps manage mirages). Serafie will give you a Sylph prismarium and a Seraphone item.
  11. 11
    Return to Wellspring Woods via the portal. You will now encounter random battles.
  12. 12
    Proceed past the Murkrift (which is now passable) to the exit.
Tips
  • Imprisming: Use physical attacks to lower an enemy's HP, then use the "Imprism" command when available.
  • Mirage Boards: Unlock abilities like "Stroll" to interact with the environment. "Ram" and "Cure" are other early options.
  • Treasure Troves: These chests generally contain low-value, moderately useful items.
  • Inventory Space: If a chest's contents won't fit in your inventory, it will not count as unlocked. Ensure you have space before opening chests.
  • Murkrift: The first Murkrift encounter is a tutorial and cannot be won. Return when you are around level 20 to defeat the Behemoth.
  • Prism Case: You can carry a maximum of ten mirages. Excess mirages can be stored in the Prism Case, accessible at save points, portals, or via a Seraphone item. You can also transfigure mirages here.
  • Serafie: Talk to Serafie in town whenever possible. She can provide various items, including a Mover that grants 1 SP to all active mirages.

Encounters:

NameHPFITAWELDPoCoSlpBlObBeSlwDeImprism
Chocochick1480-250250250-250025025-2525-25Use physical attacks
Mu152-250-2525025000000-25-25025Use physical attacks

Wellspring Woods Murkrift (1/19)

NameHPFITAWELDPoCoSlpBlObBeSlwDeImprism
Behemoth (1st encounter)???002502500-50100100100100100100100100Unimprismable
Behemoth8300002502500-505050507550255050Reduce HP

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