Complete walkthrough for Chapter 4 of Yakuza: Like a Dragon. Learn how to progress through the story, defeat enemies, and unlock new mechanics like Poundmates and Dragon Kart.
Walkthrough
- 1Adachi rejoins the party. Ichiban's job title changes from Deadbeat to Freelancer.
- 2Cross the bridge for a scene and a fight. Ichiban gains a bat and his job changes to Hero. You'll receive the trophy 'Awakening Dragon'.
- 3Head to Hello Work. Fight the men outside who have beef with Adachi.
- 4Enter Hello Work and continue to Otohime Land to activate Substory 02.
- 5Meet Professor Sujimon and be taken to his lab. You will fight him and his associates. Collect rewards later via text message.
- 6Head to the next objective marker. You'll encounter Nanoha and some thugs. Follow the thug.
- 7In the upper half of the Yokohama map, head north to the parking lot behind the building. Find briefcases containing Rose Seeds, Tauriner+, and Special Relativity of Virtue (Intellect trait book).
- 8Discover two substories:
- 9The southern substory introduces the Vocational School. Save before starting. Pass the sports-related test (3 out of 5 questions correct) to increase Passion and Charisma stats. You can then take more tests for a fee.
- 10The northern substory in Hamakita Park introduces Dragon Kart.
- 11Head back towards Otohime Land and activate another substory to be introduced to Poundmates (summon mechanic). The first use is free, subsequent uses cost money. Access via Items (Square) -> Poundmates (Triangle).
- 12Substories 7 and 9 unlock, adding Patriarch Gondawara and a sumo wrestler to the Poundmates list.
- 13Return to Otohime Land. Find a silver safe behind the building containing a Helmet.
- 14Head to Hello Work and talk to the president.
- 15Proceed to Sunlight Castle. After scenes and fights, you will regain control outside the Seiryu Clan building.
- 16Stock up on items and save your game.
- 17Enter the Seiryu Clan building. This is a straightforward dungeon with multiple silver safes, enemies up to level 13, and two recovery spots.
- 18Return to Otohime Land to close out the chapter and receive the 'Story Clear 4' Trophy.
Tips
- When taking Vocational School tests, you won't be able to pause to read questions. Memorize multiple-choice answers and save/reload if needed to pass.
- At the Survive Bar, examine the back wall to play collected CDs. Talking to Master allows him to craft recovery items and bouquets. Talking to Iroha lets you replay party chats. Talk to Adachi to access the Drink Links mechanic.
- Before entering the Seiryu Clan building, ensure you are well-stocked on items and have saved your game.
- Trophy: Awakening Dragon
- Trophy: Story Clear 4
- Unlock: Poundmates battle mechanic
- Unlock: Vocational School
- Unlock: Dragon Kart
- Unlock: Survive Bar hang-out spot
- New Party Member: Adachi
- New Poundmates: Patriarch Gondawara, Sumo Wrestler
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