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Epilogue
Ys X: Proud Nordics

Epilogue

You've beaten Ys X: Proud Nordics! This guide walks you through the epilogue, including all post-game conversations, the Seashell Networker trophy, and what carries over to New Game+.

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You've beaten Ys X: Proud Nordics! This guide walks you through the epilogue, including all post-game conversations, the Seashell Networker trophy, and what carries over to New Game+.

Alright, you've done it! You've reached the epilogue of Ys X: Proud Nordics. It's time to wrap things up and see what everyone's been up to after the main story. Think of this as a victory lap to tie up any loose ends and get that last bit of satisfaction.

First up, you'll want to head back to Carnac. There are a bunch of people you need to chat with to trigger the final events and nab a specific trophy. Don't worry, the guide here will point you to everyone you need to see.

Walkthrough
  1. 1

    Where: Carnac, near the docks.

    What: Talk to Cruz. He'll have a red marker over his head.

    What to do: Just initiate the conversation.

  2. 2

    Where: Carnac, in front of Asrad Clinic.

    What: Talk to Mirabel. She'll also have a red marker.

    What to do: Chat with her.

  3. 3

    Where: Fast travel to the Haagen Highway - Lighthouse.

    What: An event with Gunnar will occur. This is also related to Memo #2.

    What to do: Just experience the event.

  4. 4

    Where: Near the Lighthouse, specifically the Underground Depths.

    What: You can optionally examine the Runestone. It's located north of the hewnstone; just follow the west wall.

    What to do: Interact with the Runestone if you want to check it out.

  5. 5

    Where: Carnac, the town square.

    What: Talk to Sash. This is for a pikkard event, also tied to Memo #2.

    What to do: Engage in conversation.

  6. 6

    Where: Carnac, near Sash.

    What: Find Dogi.

    What to do: Speak with him.

  7. 7

    Where: Carnac, by the Vigilante Corps Office.

    What: Speak with Clement. This is another Memo #2 event.

    What to do: Have a word with him.

  8. 8

    Where: Carnac.

    What: Find Grenn. He'll have a red marker.

    What to do: Talk to him.

  9. 9

    Where: Carnac, just north of Grenn.

    What: Speak with Cohen. This is another Memo #2 event.

    What to do: Chat with Cohen.

  10. 10

    Where: Carnac, outside Rasveri Inn.

    What: Find Corinne. This is also part of Memo #2.

    What to do: Talk to her.

  11. 11

    Where: Carnac.

    What: Find Rosalind. She'll have a red marker.

    What to do: Approach and talk to her.

  12. 12

    Where: Carnac, on the southeast side of the map.

    What: Find Momina. This is your last Memo #2 event.

    What to do: Speak with her.

After you've chatted with everyone, you should unlock the Seashell Networker trophy for completing all the profile pages. Nice! Now, head to the south end of Carnac. You'll see Rafe walking away. Approach the rubble nearby and choose to follow him. This leads to the final scene where everyone sends you off. Congratulations, you've beaten the game!

New Game+ and Carry Over Details:

So, you're thinking about diving back in for another playthrough with New Game+? Smart move! Here's a breakdown of what you'll be keeping and what you'll have to earn again:

What Carries Over:

  • Your character's Level.
  • Your Release Line progress and learned Skills.
  • Your unlocked Accessory Slots (thanks to those Blessed Paper Scraps!).
  • All your collected Accessories, Costumes, and Attachments.
  • Most Various Consumables (though some specific items won't make the cut).
  • Your haul of Rare Materials, caught Fish, and Fishing Bait.
  • Your hard-earned Gold, Crystals, and Contribution Value Points.
  • All your Basic Materials, including Craft Stock, Beast Parts, Reagents, and Ingredients.
  • NG+ Benefit: You'll start with 2x Empty Box Lunch and 1x Empty Bottle.
  • NG+ Benefit: You'll also get a bonus of 1000 of each Basic Material (Craft Stock, Beast Parts, Reagents, and Ingredients).

What Does NOT Carry Over:

  • Your Total Discovery Rate.
  • Your collected Weapons and armor.
  • Certain consumable items like bottled medicine and box lunches.
  • Some collectibles, specifically Important Items, Recipe Books, and Antiques used for Mana Actions.
  • Your ship's armament and upgrades.
  • Your Journals: Quests, Runestones, and Sea Life entries.
  • Your Affinity rating with characters.
  • Your Record page progress.

It's always good to know what you're starting with when you jump into NG+. Have fun on your next adventure!

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