Explore the units available in Age of Empires II: Definitive Edition, including Militia, Men at Arms, and Spearmen. Learn their stats, costs, and upgrade paths.
This section covers basic infantry units in Age of Empires II: Definitive Edition, detailing their statistics, costs, and historical context.
Militia
Cost: 60 Food, 20 Gold
Hit Points: 40
Attack: 4
Armor: 0/0
Description: Local peasants and workers called up for military duty. They are the only soldier available in the Dark Age and are useful for scouting and disrupting enemy economy by killing Villagers. They receive no upgrades in the Dark Ages but gain upgrades starting in the Feudal Age.
Men at Arms
Cost: 60 Food, 20 Gold (upgrade from Militia)
Hit Points: 40
Attack: 4
Armor: 0/0
Description: Trained fighting men who wear some armor. Upgrading from Militia to Men at Arms costs 100 Food and 40 Gold. They gain an attack bonus and become effective at razing buildings. Further upgrades in the Feudal Age include Blacksmith upgrades like Forging (attack +1) and Scale Mail Armor (+1 armor/pierce armor), and Tracking (line of sight +2) from the Barracks.
Spearmen
Cost: 35 Food, 25 Wood
Hit Points: 45
Attack: 3
Armor: 0/0
Description: Medium infantry armed with spears, appearing from the Feudal Age. They are the primary anti-cavalry unit. While less crucial in the Feudal Age against Scout Cavalry, they benefit from Blacksmith upgrades like Forging (+1 attack), Scale Mail Armor (+1 armor/pierce armor), and Tracking from the Barracks (+4 line of sight).
Long Swordsman
Cost: 60 Food, 20 Gold
Hit Points: 55
Attack: 9
Armor: 0/0
Description: An upgrade from Men at Arms, representing skilled warriors wielding long swords. They are a more advanced infantry unit with increased hit points and attack power.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content