Learn how to destroy the Hidden Ring Site, retrieve the Magic Ring, and return it to the respawned site in Cookie Run: Kingdom.
Walkthrough
- 1Phase One: Setup Your Kingdom
- Take your time to develop your kingdom as there is no time limit.
- 2Avoid recruiting Solarii initially; instead, build a Blacksmith, a Marketplace, and a Rangers Camp.
- 3Research available Upgrades and hire four Rangers to scout the map.
- 4Locate a nearby Inn belonging to a neighboring kingdom.
- 5After discovering the Inn, friendly neighboring Heroes will begin using your Economic Buildings, aiding your cash flow.
- 6On Day 4, your neighboring allies will deposit 5,000 additional gold in your treasury.
- 7Build a second Marketplace, a couple of Inns, and a Rogues Guild.
- 8Update your Palace to Lv.2 when available.
- 9Upgrade your Marketplaces and Blacksmith as funds allow; a third Marketplace is strongly recommended.
- 10When your economy is stable, build a Temple to Dauros, a Temple to Agrela, and a Wizard’s Guild, filling each with Heroes.
- 11Support your Wizards with a fully researched Library and Wizards Towers to extend their Sovereign Spell range.
- 12Prioritize hiring Monks for home protection.
- 13Hold off on recruiting aggressive hunters like Paladins, Dwarves, and Solarii until Phase Two.
- 14Do not trigger Phase Two by destroying the Hidden Ring Site until your kingdom is well-developed.
- 15Warning: Destroying the Hidden Ring Site triggers Phase Two and makes things chaotic.
- Recruit aggressive units: build Dwarven Settlements (two recommended), a Warriors Guild, fill it with Paladins, and hire four Solarii.
- Ensure you have a Lv.3 Blacksmith for these units.
- Place an Attack Flag on the Hidden Ring Site; your Heroes should destroy it quickly.
- Warning: Phase Three begins the moment the Ring Site falls.
- Important Note: Take your time expanding before targeting the Ring Site, but don't wait too long. Always check the Hidden Ring Site for enemy activity. If an early attack occurs, finish kingdom upgrades quickly and let your Heroes handle it.
- Three Black Phantoms will appear where the Ring Site was; they deal devastating magic attacks and are immune to magic.
- These enemies can defeat most Heroes in one or two hits.
Tips
- Building levels and number present depend on the time of discovery.
- Upgrades will not go past Lv.2 with the exception of the Palace (Lv.3).
- Be prepared to adjust to random variables that can hinder progress.
- Fully researched Lv.3 Marketplaces can potentially allow enemy heroes to use Teleportation Amulets to escape with the Magic Ring.
- Monks tend to stay close to home and provide excellent protection.
- Paladins, Dwarves, and Solarii are phenomenal hunters but can be too aggressive and attack Enemy Lairs unprompted.
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