Learn Wizard mechanics in Cookie Run: Kingdom's Rescue the Prince mission. Starts with 20,000 gold and no time limit.
Walkthrough
- 1Build a Rogues Guild (or two), an Inn, a Warriors Guild, and a Blacksmith.
- 2Recruit as many Rogues and Warriors as your guilds will hold.
- 3Fully upgrade your Marketplace.
- 4Fully upgrade your Library.
- 5Invest in your Blacksmith.
- 6Hire four Wizards.
- 7Ensure your Wizards make a stop at the Library to learn spells like Meteor Storm.
- 8Scout the map using Farseeing or Rogues until the Tower Prison is revealed.
- 9Recruit around 12-16 Heroes.
- 10Set an Attack Flag on the Tower Prison with a bounty of approximately 1,000 gold.
- 11Defeat the Tower Prison.
Tips
- This mission is designed to teach you the mechanics of Wizards and their Sovereign Spells, though it is beatable without them.
- Wizards sell Weapon and Armor Enchantments.
- Wizards can learn new spells from the Library; build them close together.
- Wizards have low HP and can be power-leveled through a Fairgrounds (requires Lv. 3 Palace).
- Wizards Guilds and Towers have a limited range for their spells.
- Wizards Towers can be connected to cast spells across the map, but must be within spell-casting range of each other.
- Wizards Guilds and Wizards Towers build themselves, but require repair by Henchmen, Gnomes, or Dwarves.
- To see spell-casting range, attempt to build a Wizard Tower or select a Sovereign Spell; the range appears on your minimap (a map showing your immediate surroundings).
- Super Charge (requires Lv. 3 Wizards Guild) doubles the range of Wizard Spells.
- The mission restricts building Rangers Camp, Elven Bungalow, Gnome Hovel, Dwarven Settlement, and various Temples.
- Use the Farseeing spell (taught by the Library) to reveal the map, or recruit Rogues to scout using Explore Flags.
- Hiring Wizards is not necessary for a quick clear.
- Upgrading your Palace is optional for a quick clear.
- Enemies include Giant Rat, Giant Spider, Hellbear, Medusa, Minotaur, Ratman, and Varg.
- Recommended Heroes are Rogues, Warriors, and Wizards.
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