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On-Site Refining
Deep Rock Galactic

On-Site Refining

Your go-to guide for On-Site Refining missions in Deep Rock Galactic. Learn about pipeline construction, the refining stage, and extraction phases to maximize your Liquid Morkite haul.

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Your go-to guide for On-Site Refining missions in Deep Rock Galactic. Learn about pipeline construction, the refining stage, and extraction phases to maximize your Liquid Morkite haul.

Alright, greenbeard, let's talk about On-Site Refining. This is one of the mission types you'll be tackling in Deep Rock Galactic, where Management decides they want Liquid Morkite processed right there on Hoxxes. It's your job to make that happen! ### The Refinery Once your Drop Pod lands, the Mobile Refinery will show up shortly after. You'll see a holographic marker for it first. Think of it as a big, industrial-looking structure, kind of like a Mine Head. It's got a rocket and a big tank on top for the refined stuff. Don't worry, it doesn't need defending and can't be damaged. ### Pipeline Construction This is where the real work begins. You'll find three Liquid Morkite Wells scattered around the map. They make a distinct spurting sound, have glowing blue exhausts, and look like a dark blue spot on the ground. If you can't spot them, they'll show up on your Terrain Scanner. Once you find a well, you'll call in a Pumpjack. Mission Control will deploy it right on top. Now, you need to build pipelines to connect these Pumpjacks back to the Refinery. You start by placing nodes. Just aim at the Refinery's connection points or an existing node and press the INTERACT key. A hologram will show you where you can place it – blue means it's good, red means it's not. Keep these rules in mind when placing nodes: * They need to be on solid ground (they'll support themselves even if the ground breaks). * Nodes must be within 9 meters of each other. * The angle between nodes can't be more than 30 degrees. * Nothing should block the path between nodes (though they'll clear small obstacles). Pipelines can cross each other, and you can't accidentally damage them with friendly fire. To actually build the pipeline, hold down the USE key on a node. This will build the pipeline along the frame. Keep doing this until you connect to a Pumpjack. Once connected, that pipeline is permanent! Want to get around faster? You can actually ride the pipelines! Stand on a pipeline and press INTERACT. You'll get on a special board and grind along the pipe. You move a bit faster than walking and can still shoot. The angle of the pipe can affect your speed, so try to set up some good downhill sections for a speed boost. Just watch out for obstacles like Silicate Harvesters, which can stop your grind dead. ### Refining Stage After you've got all the pipelines connected and the Pumpjacks are running, the Liquid Morkite will start flowing to the Refinery. You'll see the progress bar fill up as it's processed. ### Extraction Phase Once the Refinery is full, it's time to extract. A drop pod will arrive, and you'll need to defend it while it loads up the refined Liquid Morkite. Make sure all dwarves and any collected secondary objectives are inside before you call the drop pod. ### Enemy Spawning Expect enemies to attack during the refining process, especially when the Pumpjacks are active. They'll come in waves, so be ready to defend your position. The closer you are to finishing, the tougher the waves can get. ### Cave These missions usually take place in non-linear caves. The length and complexity can vary, but the main goal is always to refine that Liquid Morkite. Sometimes you'll have secondary objectives too, like collecting fossils or eggs. Don't forget those, they give you extra XP and credits! ### Trivia * On-site Refining is the second mission type you unlock, right after Egg Hunt. * The mission payout is 1750 XP. Good luck out there, miner!

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