Welcome to Donkey Kong Country 3: Dixie Kong's Double Trouble!, the 1996 SNES platformer from Rare. You'll be playing as Dixie Kong, and sometimes Kiddy Kong, as you explore Kremwood Forest and beyond. The goal is to rescue Donkey Kong and Diddy Kong from Baron K. Roolenstein, using Dixie's unique hair-braid helicopter spin and Kiddy's rolling charge to navigate treacherous environments and defeat enemies.
This guide is here to help you conquer every level, find all the hidden collectibles like Banana Coins, and overcome tough boss encounters, including the challenging Arich. We'll cover everything you need to know to master Dixie's abilities and achieve success across all the game's unique worlds.
Crystal Castles's Introduction
Get help with the introduction to Crystal Castles in Donkey Kong Country 3: Dixie Kong's Double Trouble!. BSulpher and I present a walkthrough for 100% items.
This guide for Donkey Kong Country 3: Dixie Kong's Double Trouble! is presented by BSulpher and the author, offering a walkthrough to achieve 100% of the game's items. For any questions or concerns regarding the game, Brian is the primary contact as he is the more experienced gamer.
- BSulpher and the author collaborated on this guide.
- Brian is available for questions.
BSulpher's Introduction
Dive into the origins of the Donkey Kong Country 3: Dixie Kong's Double Trouble! FAQ/Walkthrough by BSulpher. Learn about the guide's creation and legal information.
Hey there! So, you're diving into Donkey Kong Country 3: Dixie Kong's Double Trouble!, huh? Before we get into the nitty-gritty of the game itself, let's chat about this particular guide. It's written by BSulpher, and it all started pretty recently, back in August 2005. He teamed up with NintendoMaster14 to get this FAQ/Walkthrough finished up. It sounds like it was a pretty fun experience for him, and he's hoping you'll get as much enjoyment out of reading it as he did writing it. He also mentions that working with NintendoMaster14 was a good experience, even though he knew the game way better!
Legal Information
Before we go any further, it's super important to cover the legal stuff. This guide is copyrighted by CC and Brian P. Sulpher. Basically, you can't sell it or just copy it around without permission. If you're thinking about putting this guide on a website, in a magazine, or anywhere else, you absolutely need to get written permission first. The best way to do that is by emailing ccfaqs11[at]gmail[dot]com. Make sure your request is formal and polite, or it might just get ignored. Brian will be keeping an eye out to make sure no one's stealing his hard work – and trust me, FAQ writers are pretty good at spotting that stuff. It's way easier to just ask permission, and he'll likely say yes!
The following sites currently have permission to host this guide:
- gamefaqs.com
- faqs.ign.com
- neoseeker.com
Now, there are also some sites that are NOT allowed to host this guide, thanks to SinirothX. These sites have a history of taking guides without asking or ignoring a 'no'. So, if your site is on this list, don't bother asking for permission – you probably won't get it.
- 911 Codes
- 9 Lives
- Bean's PlayStation Dimension
- Cheat Index
- Cheat Matrix
- Cheat Search
- Cheatstop
- CNET Gamecenter
- Console Domain
- Dirty Little Helper
- Dark Station
- Dreamland
- Games Domain
- Game Express
- Games Over
- Mega Games
- Square Haven
- Ultimate System
- VideoGaming.net
Game Overview
Alright, now that the boring legal stuff is out of the way, let's get into the actual game! In this section, we'll cover the essentials to help you beat the game, plus a little background on the characters.
Story
This part is straight from the instruction manual, so it's not original content from the guide writers.
It all started months after the Kongs defeated King K. Rool. Donkey Kong and Diddy Kong were just chilling on DK Island, enjoying some banana milkshakes. Dixie Kong sometimes joined them. One morning, Dixie found Diddy's room empty and a note saying they were
Dixie Kong
Learn Dixie Kong's moves in Donkey Kong Country 3: Dixie Kong's Double Trouble!, including how to jump, run, spin attack, and throw Kiddy Kong.
Controls:
Dixie Kong has a versatile moveset controlled by the following buttons:
- X: Jump off an Animal Buddy.
- Y: Hold and Right/Left to Run; Pick up a Barrel; (Down) Put down a barrel; Throw secondary character on shoulders; Spin attack.
- A: Place Kiddy Kong on shoulders.
- B: Jump.
- Start: Pause the game.
- Select: Switch characters.
- D-Pad: Move your character.
- Use the Spin attack (hold Y and press B) to defeat enemies and break through obstacles.
- Throwing Kiddy Kong (hold Y and press B) can allow him to reach higher platforms or attack enemies from a distance.
- Remember to switch characters using the Select button if Dixie Kong is not the best choice for the current situation.
Kiddy Kong
Learn Kiddy Kong's controls in Donkey Kong Country 3: Dixie Kong's Double Trouble!, including how to jump, run, and perform a roll attack.
Controls:
- X Button: Jump off Animal Buddy.
- Y Button: Hold and press Right/Left to Run; Pick up a Barrel; Press Down to put down a barrel; Throw secondary character on shoulders; Perform a Roll attack.
- A Button: Place Dixie Kong on shoulders.
- B Button: Jump.
- Start Button: Pause the game.
- Select Button: Switch characters.
- D-Pad: Move character.
- The Y button is versatile, allowing for running, barrel manipulation, and a powerful roll attack.
- Kiddy Kong can carry Dixie Kong on his shoulders using the A button, or throw her using the Y button.
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