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Category=Fire
Evil Genius 2: World Domination

Category=Fire

Learn how to unlock and utilize Incendio, the fire-wielding Henchman in Evil Genius 2. Discover his abilities, combat effectiveness, and the full questline to recruit him.

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Learn how to unlock and utilize Incendio, the fire-wielding Henchman in Evil Genius 2. Discover his abilities, combat effectiveness, and the full questline to recruit him.

Alright, let's talk about Incendio! He's a pretty flashy Henchman in Evil Genius 2, all about deception and, well, fire. Think of him as your resident illusionist with a knack for causing chaos. ## Background Legend has it Incendio once robbed a Macau casino vault while playing blackjack. Sounds impossible, right? That's Incendio for you – always has a trick up his sleeve. He's a bit of a showman, always on the move, leaving a trail of smoke and mystery. ## Abilities Incendio's got two main tricks: * Magic Trick: This is his go-to for dealing Resolve Damage to groups of Tourists and Agents. It'll cost you 3 Smarts per second, so keep an eye on your resources. * Misdirection: This is a toggle trait where Incendio basically hides from Tourists. Handy for keeping your operations on the down-low. ## Overview Incendio really shines in your Cover Operation, using his magic to distract everyone. He's great at wearing down Agents' resolve, making him a solid choice if you're focusing on deception. When it comes to combat, Incendio can unleash explosive spells that hit multiple targets. Be careful though, these blasts can hurt your own minions and wreck stuff in the area. He's a bit like Red Ivan in that regard – lots of damage, but you need to be mindful of the collateral. Oh, and he hits surprisingly hard in melee, packing a 50 damage punch! ## Unlocking Incendio To get Incendio on your side, you'll need to complete his side mission chain. It kicks off after you've recruited your first Henchman, and it'll involve other characters like Eli, Jubei, and Iris. The mission line goes like this: Ace Up The Sleeve -> Unwanted Guests (Decide Capture/Kill) -> Fire in the Hole. WARNING: Spoilers ahead! If you want to experience this yourself, stop reading now. 1. Ace Up The Sleeve: This is where you first meet Incendio. He'll put on a show for you, and things get a little... fiery. Your genius will order him captured, and he'll retreat, sending some goons after you. You'll eventually capture and interrogate him about the freeze ray, but he'll vanish again. * Reward: 50,000 gold 2. Unwanted Guests: You'll start seeing ads for your casino popping up. Deal with these guests, and you'll find mysterious valets causing trouble. Interrogate them, and you'll learn Incendio is behind it. He'll attack, then disappear. You'll need to research how to stop him from escaping. He'll return, and you'll have to fight him twice. The third time, he brings goons. You can either kill him to end the questline or capture him to continue. If you capture him, he'll claim he's grateful for the safety from other magicians and will even start roaming your base and helping in combat. * Reward: 50,000 gold 3. Fire in the Hole: Incendio asks for your help dealing with his old partner, Ignacio, in exchange for his loyalty. You'll head to an old theater, gather evidence, and fend off some magician goons trying to kill Incendio. Turns out, Ignacio didn't die from Incendio's alleged assassination attempt. After you deal with Ignacio and his goons, Incendio will pledge his servitude to you. * Reward: 50,000 gold and Incendio joins your cause. Just a heads-up, if you don't complete his side story, Incendio and any other remaining crimelords might try to raid your base at the end of the game.

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