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NAME                 -  Price  - Power -   Size   - Ht - Room
Evil Genius

NAME - Price - Power - Size - Ht - Room

Learn about the essential facilities and equipment for your Evil Genius lair, from security cameras to advanced research machines, and their costs and power requirements.

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Learn about the essential facilities and equipment for your Evil Genius lair, from security cameras to advanced research machines, and their costs and power requirements.

Alright, let's talk about kitting out your evil lair! Building the right rooms and filling them with the best gear is key to running a successful operation. Think of this as your shopping list for maximum evil efficiency. We'll go through what you can build, how much it costs, and what kind of power it needs to run.

Corridor Essentials

ItemPricePowerSizeHeightRoom
Fire Extinguisher240001W+1/00Corridor
Generic Door120022x10(Any)
Heavy Door (r)400062x10(Any)
Field Barrier Door (r)640072x10(Any)
Security Camera240011W0(Any)
Zoom Lens Camera (r)240031W0(Any)
Loudspeaker240011W0(Any)
HD Loudspeaker (r)480031W0(Any)
Radio Loudspeaker (r)400031W0(Any)

Stronghold and Barracks Upgrades

ItemPricePowerSizeHeightRoom
Briefcase Rack400002x10Stronghold
Gold Enhancer (1,r)80,00072x1+0/12Stronghold
Bunk Bed40001x1+0/20Barracks
Locker80001x1+1/00Barracks
Equipment Storage (r)320002x1+2/00Barracks
Cryogenic Chamber (r)16,00061x1+1/02Barracks
Multi Gym (r)400002x1+0/20Barracks

Freezer and Control Room Tech

ItemPricePowerSizeHeightRoom
Body Storage Rack400001x3+1/00Freezer
Time Clock400001W+1/00(2)
Control Panel80002**2x1+2/01Control Room
Memory Bank600011x1+1/01Control Room
Control Station (r)20,0005*1x1+1/03Control Room
Stock Market Watchdog (1,r)20,000152x2+4/02Control Room
Schematic Station (1,r)20,000132x2+7/02Control Room
Comms Array (1,r)40,0008***3x1+3/05Control Room
Big Screen (r)40,00036W5Control Room

Armory and Mess Hall Facilities

ItemPricePowerSizeHeightRoom
Holding Cell400002x2+2/010Armory
Death Chamber (r)24,00052x2+2/010Armory
Disguised Holding Cell (r)12,00002x2+2/010Armory
Interrogation Chair400001x1+1/02Armory
Security Desk28001*2x1+1/00Armory
Handgun Cabinet200001x1+1/010Armory
Rifle Cabinet400001x1+1/010Armory
Disguised Rifle Rack (r)800001x1+1/05Armory
Heavy Rifle Cabinet800001x1+1/010Armory
Flamethrower Cabinet (r)16,00001x1+1/010Armory
Counter40000*2x3+1/20Mess Hall
Mess Counter12,0000*2x3+1/20Mess Hall
Automat (r)16,00052W+1/00Mess Hall
Salad Bar (r)600002x1+0/20Mess Hall

Staff and Training Facilities

ItemPricePowerSizeHeightRoom
Drinks Machine80011x1+1/00Staff
Table Tennis160001x2+2/00Staff
Arcade Game (r)12,00031x1+1/00Staff
Pinball (r)400011x1+1/00Staff
Widescreen TV (r)800042W+0/20Staff
Egg Chair (r)400001x1+0/10Staff
Mouse Maze240001x10Training
Training Punchbag400001x1+0/22Training (6)
School Desk400001x1+1/01Training (6)
Lab Workshop400002x1+2/01Training (6)
Chalkboard800003W+1/21Training (6)
TV Studio800053x2+1/23Training (6)
Heavy Shooting Range800004x2+2/010Training (6)
Biochem Lab16,00032x1+2/05Training (6)
Electron Microscope16,00052x1+1/05Training (6)
Dojo16,00002x3+1/010Training (6)
Shooting Range16,00008x1+1/05Training (6)
Playboy Training Equipment16,00003x2+2/05Training (6)
Diplomat Trainer16,00052x2+2/05Training (6)

Laboratory and Archives Gear

ItemPricePowerSizeHeightRoom
Fake research machine (1)400002x20Laboratory
Research machine (1)80,00062x2+3/010Laboratory
Databank (1)400002x1+1/02Laboratory
AI supercomputer (1)80,000123x3+1/05Laboratory
Environment Chamber (1)80,000123x3+3/05Laboratory
Greenhouse (1)80,000123x3+2/05Laboratory
Bio Tanks (1,r)40,000102x3+3/02Laboratory
Giant Laser (1,r)40,00051x4+2/02Laboratory
Centrifuge (1,r)40,00052x2+3/02Laboratory
Impact Stress Analyzer (1,r)40,00052x4+2/02Laboratory
Reading Table160001x2+0/20Archives
Microfiche Table (7)160001x2+0/20Archives
Multim. Educational Zone (r)20,0003
Tips for Building
  • Don't skimp on security! Cameras and doors are your first line of defense.
  • Research is crucial for unlocking better gear and abilities, so prioritize those lab machines.
  • Keep your minions happy with a Mess Hall and Staff rooms; a well-rested minion is an effective minion.
  • Remember that some items (marked with 'r') are 'required' for certain upgrades or functions, so plan accordingly.

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