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The Differences Between Game Clients
Final Fantasy XIV

The Differences Between Game Clients

Explore the key differences between Final Fantasy XIV's PlayStation 3, PlayStation 4, and Windows game clients, including UI, controller support, graphics, and more.

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Explore the key differences between Final Fantasy XIV's PlayStation 3, PlayStation 4, and Windows game clients, including UI, controller support, graphics, and more.

This guide outlines the major differences between the three current game clients for Final Fantasy XIV: PlayStation 3, PlayStation 4, and Windows.

PlayStation 3PlayStation 4Windows
Maximum resolution720p1920x1080Varies depending on GPU
UI optionsController-drivenMouse-driven or controller-drivenMouse-driven or controller-driven
Default UI optionN/AController-drivenMouse-driven
Controller supportPS3 controllerPS4 controllerAny USB or Bluetooth controller that supports the HID standard; comes with pre-sets for the Xbox 360 controller
Max. # of objects on screenFewManyMany
Sold on discYesYesCollector's edition only?
Sold as a digital downloadPlayStation NetworkPlayStation NetworkAd-hoc or Steam
Requires disc in drive to playNoYes (if bought on disc), No (if bought/upgraded on PSN)No
Requires manual intervention to apply game patchesNoSometimesYes (UAC prompts)
Requires PSN or Steam to playYesYes, PS Plus not requiredNo
Settings & hotbar transfer between platforms (for users with multiple clients)NoYes, from PS3 onlyNo
Can tell if other players are on PS3/PS4 or WindowsYes (when viewing a character, if they are on PS3/PS4, their PSN ID will appear in the window)Yes (same as PS3)No
Voice chatNoPSN party chat onlyThird-party tools only
Third-party tool support (excluding Web sites)NoNoYes, but some tools are not allowed (parsers & bots)
Can run the game and a Web browser at onceNoYesYes
Can be played on-the-goNoYes, with a PlayStation TV or VitaYes, on a laptop
Gameplay streamingNoYesYes, with a third-party tool
Graphics API usedlibgcmDon't know, assuming libgnmDirectX 10

The PS4 client is a significant upgrade from the PS3 client, which operates at a low resolution, lacks native mouse-driven UI support (though it can use mice as a secondary input), and deliberately omits drawing objects in busy areas. The Windows and PS4 clients offer comparable graphics and features, with the Windows client potentially performing better on high-end PCs.

Both PS3 and PS4 clients necessitate PSN access and are unplayable if the PSN is offline. Sony permits third parties to utilize the PSN as a conduit to their own networks but prohibits games on their platform from operating solely through a third-party network, a policy stemming from historical laissez-faire approaches that contributed to early console obsolescence.

Purchasing each client separately is required for playing on both PlayStation and PC. Square Enix charges full retail price, which includes an additional month of game time. PS3 and PS4 players must also link their account to a PSN ID; shared PSN IDs require separation for simultaneous play.

Until March 31, 2015, a free upgrade from the PS3 to the PS4 version was available. This required owning both consoles, having installed the PS3 version at least once, and was irreversible.

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