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Part 6
Green Hell

Part 6

Complete walkthrough for Part 6 of Green Hell, guiding you through finding the smelter, dealing with Oberon, and navigating the Viridian Caverns to summon green minions.

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Complete walkthrough for Part 6 of Green Hell, guiding you through finding the smelter, dealing with Oberon, and navigating the Viridian Caverns to summon green minions.

Walkthrough
  1. 1
    Head back to Spree and take the unopened gate to find the smelter. Use red minions to break the barrier around it.
  2. 2
    As you carry the smelter out, peasants will close the gate. Kill the halflings, then go left around the sheep area, killing knee-biters.
  3. 3
    Turn the wheel to open the gate and bring the smelter to the waypoint, stopping to kill halflings along the way. Forge items if desired.
  4. 4
    Return to the steel smelter location behind Spree. Head to the middle of the area and a scene will play with peasants complaining about roots.
  5. 5
    Continue down the road and use red minions to break through a barrier, entering a new area.
  6. 6
    Head right to find two dead elves. Then, head left to find and kill the first rabid unicorn.
  7. 7
    Follow the path to a stream. Do not send minions into the water. Sweep minions across the plant bridge on the left and hold them there while you cross the water.
  8. 8
    Recall minions and kill the second unicorn. Grab the jars, break the barrier for a new minion spell, and turn the wheel to create a bridge.
  9. 9
    Have minions bring the spell across the bridge to the waypoint.
  10. 10
    Return to the elf ghosts. Break the barrier and head up the path, killing forest creatures. A scene will play.
  11. 11
    To kill Oberon, head right and break the barrier (poison plants block the left path). Find a root with a pulsating white ball of light and have minions destroy it.
  12. 12
    A new quest will appear to destroy five more root nodes. Head back around the bend.
  13. 13
    Kill the demonic forest creatures and head around the path. Gnarl will point out a poison pod. Use a minion to bring it over to blow up the magical creatures.
  14. 14
    Sweep minions across both bridges and have them hold position. Walk across the water to the other side and recall them.
  15. 15
    Kill the next magical creature with another pod. Break the barrier and head in.
  16. 16
    Sweep minions over the plant bridge to the left, holding them across the water. Loot the area.
  17. 17
    Follow the path, sweeping minions across another bridge to kill forest creatures.
  18. 18
    Use another poison pod to kill dancing creatures. Break the barrier.
  19. 19
    Use a poison plant to kill more magical creatures. Break another barrier.
  20. 20
    Before entering the cave, grab the tower object. Have minions turn the wheel and carry it to the waypoint for an increased mana bar.
  21. 21
    Head back to the cave via the shortcut.
  22. 22
    Viridian Caverns: Follow the green minions, stocking up on green lifeforce. Avoid poisonous plants.
  23. 23
    In the room with the giant block, sweep minions down the vine to move the block and create a bridge. Cross it.
  24. 24
    Follow the greens to a branch with poison gas. Wait for it to recede, then follow through, killing buggies.
  25. 25
    Dodge gas sprays until you reach a barrier. Break it. Find a blood pit and spawning pits.
  26. 26
    Have minions push a block to bridge a gap on the far end of the room.
  27. 27
    Head to the path next to the archway, follow it, dodging gas sprays, and break the barrier.
  28. 28
    Head up the path you made. Summon at least 7 green minions and move the green hive.
  29. 29
    Clear poison plants around the hive, then have them carry it. Follow them, clearing poison gas and killing bugs.
  30. 30
    When you see a troll, sweep green minions to kill it. Use them to turn a wheel and bridge a gap.
Tips
  • Do not send your minions into the water; they will drown.
  • Be careful when crossing water; minions may not follow the intended path.
  • Use poison pods effectively to clear groups of enemies.
  • Be aware of a glitch where the hive may not move on slopes; exiting and re-entering the area may fix it.

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