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Part 6
Hades II

Part 6

Explore the intricacies of Cast boons in Hades II, focusing on Stygian Soul, Infernal Soul, and powerful boons like Lightning Rod, True Shot, and Flood Shot.

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Explore the intricacies of Cast boons in Hades II, focusing on Stygian Soul, Infernal Soul, and powerful boons like Lightning Rod, True Shot, and Flood Shot.

Walkthrough
  1. 1
    Cast Boons and Soul Types:
    • Boons offering +1 max Bloodstone capacity work with both Infernal Soul and Stygian Soul.
  2. 2
    Stygian Soul recharges Bloodstones simultaneously at increased capacity, while Infernal Soul recharges one at a time.
  3. 3
    Chaos's +1 Bloodstone boon doubles Cast rate with Stygian Soul, but only increases it by 1/3 with Infernal Soul.
  4. 4
    Artemis's Fully Loaded Legendary boon triples Cast rate with Stygian Soul, versus a 2/3 increase with Infernal Soul.
  5. 5
    For builds focused on direct Cast damage, Stygian Soul with Bloodstone capacity boons is most effective.
  6. 6
    Lightning Rod:
    • A powerful Legendary boon providing reliable passive damage.
  7. 7
    Generates passive damage around loose Bloodstones, making it incompatible with Stygian Soul.
  8. 8
    Recommended for runs where Zeus boons benefit the chosen weapon (e.g., Coronacht, Aegis, Malphon, Exagryph Aspects).
  9. 9
    The opportunity to acquire Lightning Rod is highly valuable, even if it requires specific setup.
  10. 10
    For Stygius or Varatha, the choice between Stygian and Infernal Soul depends on preference for consecutive or intermittent Casts.
  11. 11
    Sticking Casts:
    • Zeus, Electric Shot:
      • 60 base damage, chains lightning to 5 targets.
  12. 12
    Marginal against bosses but effective against groups, especially with complementary boons to spread Jolt.
  13. 13
    Useful for clearing low-health/high-quantity enemies, particularly when buffed by the Pact of Punishment.
  14. 14
    Artemis, True Shot:
    • 70 base damage, seeking shot with a 10% critical hit chance.
  15. 15
    Tolerable for its damage, range, and accuracy, though not a primary encounter clearer.
  16. 16
    Offers reliable damage and occasional critical hits against bosses.
  17. 17
    While not a prerequisite for Lightning Rod, one Artemis boon (like True Shot or Artemis's Aid) is needed to be eligible for it.
  18. 18
    Allows for more boons to be allocated to Attack, Special, and Dash without significant loss of Cast utility.
  19. 19
    Poseidon, Flood Shot:
    • 60 base damage, small area of effect, and knocks back enemies.
  20. 20
    Deals less damage than Phalanx Shot and its knockback effect is often counterproductive for area damage builds.
  21. 21
    Situational utility with specific weapon aspects (e.g., Heart-Seeking Bow's Aspect of Hera).
  22. 22
    Duo Boons:
    • Blizzard Shot (with Demeter): Inflicts Chill across a wide area, useful for builds lacking broad-area techniques (e.g., Eternal Spear).
  23. 23
    Curse of Drowning (with Ares): Creates a damaging pulse around the player that knocks back enemies, but the knockback diminishes its effectiveness.

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