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Part 12
Hades

Part 12

Discover the best boons and strategies for Part 12 of Hades, focusing on Rare Crop, Dionysus, Demeter, and Hermes boons to defeat the final boss.

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Discover the best boons and strategies for Part 12 of Hades, focusing on Rare Crop, Dionysus, Demeter, and Hermes boons to defeat the final boss.

This section focuses on selecting the best boons to tackle Hades himself, particularly leveraging the Rare Crop boon's rarity tiers (Common, Rare, Epic) which influence boon rarity. Heroic boons offer a significant damage multiplier (2.3-2.5x) compared to Common boons, proving invaluable against the god of the dead. While random boon selection can sometimes be frustrating, good fortune with Rare Crop can lead to a smoother final encounter.

Recommended Boons:

  1. Frozen Touch (Demeter): While the revenge damage is minimal, the primary benefit is applying 10 stacks of Chill, slowing enemies by 40%. This provides a crucial agility advantage, especially against bosses, allowing for safe damage output. Avoid investing Poms into this boon for damage.
  2. Premium Vintage (Dionysus): Grants 20 max health and a Nectar upon pickup. Upgrading Nectar with the House Contractor can also yield a pom slice, adding a +1 boon level. This offers a strong reward (+20 max health and +1 boon level) for standard encounters, allowing focus on other attributes like Centaur Hearts or Obol.
  3. Strong Drink (Dionysus): Restores all health and grants a +3% damage bonus per fountain used (stacking). This is the preferred boon for health restoration, especially as a fountain is available before the Hades fight. If acquired early, it can provide a substantial run-ending damage bonus, potentially exceeding Urge to Kill (Ares).
  4. Hyper Sprint (Hermes): Grants 100% increased speed and sturdy for 0.5 seconds after dashing. While many Hermes boons have subtle effects, Hyper Sprint is notably effective for ranged builds to evade attacks and for melee builds to quickly close distance. It pairs well with passive or delayed area-of-effect damage skills, allowing safe engagement in chaotic fights.
  5. Hydraulic Might (Poseidon): Increases Attack and Special damage by 50% for the first 10 seconds of an encounter. This is one of the few useful Poseidon boons, though its short duration makes it less impactful in extended boss fights.
  6. Boiling Point (Poseidon): Increases God Gauge charge rate by 40% when taking damage. This is a more useful Poseidon boon for boss fights than others, its effectiveness depending on available health and Death Defiance.
  7. Clouded Judgment (Zeus): Increases God Gauge charge rate by 10% when dealing or taking damage. This boon accelerates the use of Call skills and can be applied to most builds successfully, unlike many other Zeus boons that require lightning effect stacking.

Less Recommended Boons (Bad Boons):

  • Various Revenge Effects (Aphrodite, Ares, Athena, Zeus): Besides Frozen Touch, these boons offer negligible return damage and are unreliable for status effects. Deflect and Weak are better applied proactively rather than reactively through revenge.
  • Dying Lament (Aphrodite): Deals minimal damage and is inefficient for spreading Weak due to a small blast radius.
  • Dire Misfortune (Ares): Attempts to improve Doom stacking but adds only 5 damage per additional stack, which is a slow rate. It's generally better to avoid Doom if stacking is an issue.

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