Complete the Sea of Corpses trial in Hellblade: Senua's Sacrifice. Learn strategies for new enemies like Shadow Swordsmen and Axe Shamans, and master Gramr's abilities.
After completing all Odin Trials, return to the Barnstokkr Tree to retrieve Gramr. Upon taking the sword, you will be thrust into a large combat challenge. This section contains no Lorestones, Runes, or puzzles, only a continuous series of enemy encounters.
Gramr is a powerful weapon granting new abilities. In response, you will face new enemy types with their own new abilities. You can hold down a button to charge Gramr, causing Senua to adopt a new stance. Pressing the left stick will make Senua evade, and releasing the button unleashes a quick, powerful attack that disrupts enemy shadows. You can now also block and parry attacks, and a perfectly timed parry can stun and damage all nearby enemies while dispelling shadows. Your focus ability also lasts longer with Gramr.
To counter these new abilities, regular Swordsmen will often appear cloaked in shadow, requiring you to dispel the shadow before damaging them. Additionally, normal Swordsmen can now ignore the slowing effect of your focus ability, making group combat more challenging. You will also encounter speedy double-axe wielding Shamans, who are similar to Valravn and are among the most difficult normal enemies.
- 1You will initially fight 3 Shadow Swordsmen, appearing one at a time. Each will be cloaked in shadow and must have their shadows dispelled before they can be damaged.
- 2After this fight, run down the path between the walls of arms. The arms will reach for you but are not dangerous. You will reach a ledge to jump down.
- 3Continue forward to encounter a larger fight:
- 3 Swordsmen appear simultaneously. They are not cloaked in shadow but are largely immune to the slowing effect of focus.
- 4After defeating them, a Maceman and a Defender spawn.
- 5After killing both, an Axe Brute spawns.
- 6After defeating the Axe Brute, 2 Shadow Swordsmen appear.
- 7When one is killed, another spawns.
- 8When the second is killed, a fourth spawns.
- 9When the third is killed, a final lone Shield Defender spawns.
- 10After defeating all enemies, a new path opens between a stone arch. Follow the linear path through hip-deep blood. You will not be attacked while wading through deep liquid. When the blood becomes shallow, another fight is imminent.
- 11This fight begins with a dual-axe wielding Shaman. This enemy can block, parry, evade, attack multiple times consecutively, and kick you off balance. He can also throw projectiles and quickly close distance with a leaping attack. When his health is low, he throws a smoke bomb, cloaking himself in shadow.
- You start facing a single Shaman to learn his patterns.
- 12After defeating the Shaman, 3 Shadow Swordsmen appear.
- 13When one is defeated, a fourth appears.
- 14When a second is defeated, a fifth takes its place.
- 15When the third is killed, another Shaman spawns.
- 16After defeating the last 2 Swordsmen and the Shaman, an Axe Brute, a Bludgeon, and a Defender spawn together. Focus is useful here.
- 17After killing these three, two more Swordsmen and a Bludgeon appear.
- 18When one is killed, another Swordsman spawns.
- 19After killing all three, a Shaman and a Defender spawn.
- 20After defeating both, another Shaman attacks.
- 21After this Shaman, you face another Brute.
- 22After defeating the Brute, two Shadow Swordsmen appear.
- 23When the final fight is over, a path leading out of the blood opens. Follow this straightforward, linear path through disturbing imagery, crossing the arms of two giant corpses, to complete the level.
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