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Map
Metroid Dread

Map

Navigate Planet ZDR with ease! This guide breaks down all Metroid Dread map icons, from Power Beam Doors and Network Stations to Missile Tanks and Shuttles.

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Navigate Planet ZDR with ease! This guide breaks down all Metroid Dread map icons, from Power Beam Doors and Network Stations to Missile Tanks and Shuttles.

The map feature in Metroid Dread can be confusing due to its many icons and colors. This guide covers key map elements to help players understand their meaning and function.

Here is a breakdown of the various map icons:

IconObjectDescription
Power Beam DoorsBlas these open with a single power beam shot.
Network StationsCommunicate With Adam, Save Game.
Map StationsReveals the map for the current area that Samus is located in.
Save StationsPlayers can save their game here.
Total Recharge StationsRefills all health and all ammunition.
Missile TanksIncreases Missile Capacity x2.
Interactive DevicesVarious types of objects that can be interacted with
for an effect on the planet ZDR.
Energy Recharge StationsRefills all of Samus Aran's Health.
Shutter DoorsUse the Phantom Cloak to proceed through the shutters.
Shuttle/Travel StationShuttles will take Samus Aran to other locations on Planet ZDR.

Power Beam Doors
These are the most basic doors in the game. They are yellow with a large yellow circle in the middle and can be opened with a single power beam shot. On the mini-map, they resemble the icon shown.

Network Stations
At a Network Station, Samus can plug into the network with her Arm Cannon to receive hints, lore, or story information from Adam. Players can also save their game here.

Total Recharge Stations
These Chozo Statues, identified by a golden glow and a gold Chozo representation on the map, fully recharge both ammunition and health when Samus steps on the plate in front of them.

Missile Tank Markers
These markers indicate the location of Missile Tanks, which increase Missile Capacity by two. They appear on the World Map with a red circle outline, similar to the icon shown.

Interactive Devices
These devices, marked by a Hand Icon on the world map, can trigger various effects on Planet ZDR, such as lowering water levels or changing temperatures. They are crucial for main game progression.

Energy Recharge Stations
These stations glow purple and instantly restore all of Samus Aran's health and energy tanks. They rarely offer checkpoints and do not allow for saving the game.

Shutter Doors
To pass through Shutter Doors, Samus must use the Phantom Cloak. Be mindful of Aeion Energy levels, as depleting them will result in losing energy tanks.

Shuttles
Shuttles facilitate travel between different locations on Planet ZDR. The first encountered shuttle in Cataris transports Samus to Dairon, with more available for other destinations later in the game.

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