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Energy Tanks
Metroid Prime 4: Beyond

Energy Tanks

Find all 14 Energy Tanks in Metroid Prime 4: Beyond. Includes locations and required abilities like Psychic Glove and Thunder Shot.

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Find all 14 Energy Tanks in Metroid Prime 4: Beyond. Includes locations and required abilities like Psychic Glove and Thunder Shot.

Walkthrough
  1. 1
    Tanamarr - Research Lab Zeta: This Energy Tank is unavoidable and located directly in Samus' path within a tunnel.
  2. 2
    Fury Green - Cliffside Gate: Found within a Psychic Container near the exit to Guiding Roots. Requires Psychic Glove.
  3. 3
    Volt Forge - Archives: Obtain this Energy Tank after restoring power to Tower 2 and defeating the boss in this room. Requires Vi-O-La Suit.
  4. 4
    Sol Valley - Outside Ring of Thunder Shrine: Locate this Tank by moving the Psychic Crystal on the backside of the shrine entrance to reveal a small alcove. Requires Psychic Boots.
  5. 5
    Sol Valley - Ladder of Thought: Inside the Ladder of Thought Shrine, after reaching the top, burn the webbing covering a hole to the right and above. Use a Double Bomb Jump (or Aerial Bomb Jump) into the hole and roll to find the Tank. Requires Fire Shot.
  6. 6
    Ice Belt - Power Generator: After restoring power, drop to the lower floor and press the button on the west wall to lower a ramp. Follow the ramp, clear boxes, and enter the tunnel. Navigate carefully to avoid electric shocks and exit to the back right to find the Tank. Requires Psychic Lasso.
  7. 7
    Flare Pool - Storage Room: Head north from the Overseer Room into the Storage Room to find this Tank within a Psychic Container. Requires Ice Shot and Vi-O-La IC.
  8. 8
    Volt Forge - Power Core: Defeat the boss in this room to receive an Energy Tank.
  9. 9
    Ice Belt - Ice Canyon: Outside in the canyon, scan purple Psychic energy to create Grapple Points. Grapple across, moving only when the wind stops, to reach the Tank.
  10. 10
    Flare Pool - Volcano Heart: Return after the boss fight via the tunnel in Lava Lake Bridge. Destroy the crate in the center of the room to reveal the Tank. A Swim Snatcher will take it; chase it down and use Vi-O-La Projectiles to recover the Tank. Requires Thunder Shot.
  11. 11
    Fury Green - Sacred Flame Ceremony: Complete the puzzle in this room and the adjoining rooms (Fountain of Tranquility and Rods of Transference) to unlock the compartment containing this Tank.
  12. 12
    Sol Valley - East of the entrance to Volt Forge: In the desert, zap a small tower east of the Volt Forge entrance with Thunder Shot to reveal the Tank.
  13. 13
    Great Mines - Main Shaft - Level 2: Once on the far west side, use the Spinner to extend the bridge. Scan Psychic energy near the bridge to create Platforms and cross them to reach the Tank. Requires Spider Ball.
  14. 14
    Great Mines - Chasm Tunnel: Access this room from the Main Nest Tunnel using Power Bombs. Burn the webbing, enter the ball tunnel, and make your way left using Bombs, Tether Nodes, and Boosting up half-pipes. Bomb an obstacle to reveal a Tether Node to launch yourself to the top of a half-pipe, where you will need to Bomb Jump to reach the Tank. Requires Psychic Power Bomb.
Tips
  • The order presented is based on accessibility with acquired abilities, not necessarily the order they appear in a linear playthrough.
  • Pay close attention to the required abilities for each Energy Tank; some require backtracking once new power-ups are obtained.
  • Utilize the minimap (a small map displayed on your HUD (heads-up display — the on-screen icons showing health, ammo and the minimap), or Heads-Up Display) to navigate between sectors and rooms.

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