Find all enchantment recipes in nightingale, including Recovery, Oberon's Bounty, and Illumination, with their locations and crafting materials.
All enchantments in nightingale can be crafted at the Simple, Refined, and Excellent tiers of the Enchanter’s Focus. Weak, Moderate, and Powerful Seals are crafted at the Masonry Bench: Weak at Simple, Moderate at Refined, and Powerful at Excellent. While some recipes can be purchased elsewhere, the locations listed below are the first places you can acquire them.
Enchantment Recipes & Locations:
- Recovery: Heals the caster rapidly, with increased potency based on magick power. Recipe found at the Swamp Antiquarian Essence Trader. Materials: Weak Human Seal x1, Essence Dust x 30.
- Oberon’s Bounty: Improves tree felling and mineral shattering for the next hit, with potential for multiple hits and increased resource/Essence yield. Recipe found at the Forest Astrolabe Essence Trader. Materials: Weak Human Seal x1, T1 Essence x 30.
- Illumination: Casts a repositionable orb of light from tools, with increased casting distance based on magick power. Recipe found at the Swamp Astrolabe Essence Trader. Materials: Weak Human Seal x1, Essence Dust x 30.
- Track Legend: Reveals the nearest path to Fabled or Apex creatures. Recipe found at the Desert Provisioner Essence Trader. Materials: Moderate Human Seal x1, Essence Dust x 30.
- Hermetic Flame: Engulfs a tool in flame for fire damage on the next hit, with potential for multiple hits. Recipe found at the Desert Herbarium Essence Trader. Materials: Weak Nature Seal x1, Essence Dust x 30.
- Shockwave: Deals knockback damage on the next hit, with potential for multiple hits. Recipe found at the Desert Herbarium Essence Trader. Materials: Moderate Human Seal x1, T1 Essence x 30.
- Arborist’s Shield: Bolsters all resistances except fire. Recipe found at the Forest Herbarium Essence Trader. .
- Regrowth: Hastens plant growth and replenishes harvested trees and flora. Recipe found at the Forest Herbarium Essence Trader. Materials: Moderate Nature Seal x1, T1 Essence x 30.
- Jana’s Roar: Taunts or frightens nearby creatures. Recipe found at the Desert Gloom Essence Trader. .
- Beast’s Instinct: Allows sensing creatures within a radius. Recipe found at the Desert Gloom Essence Trader. Materials: Weak Nature Seal x1, Essence Dust x30.
- Ring of Empowerment: Creates a ring that empowers allies within its radius. Recipe found at the Forest Gloom Essence Trader. .
- Summon Swarm: Calls forth a swarm of homing bees. Recipe found at the Forest Gloom Essence Trader. .
- Quake: Knocks enemies away, dealing damage to a wide area. Recipe found at the Desert Hunt Essence Trader. .
- Assassin’s Sight: Reveals weak points and bolsters critical strike damage. Recipe found at the Desert Hunt Essence Trader. Materials: Moderate Human Seal x1, T1 Essence x 30, Food x1.
- Salvation: Heals distant allies within a radius. Recipe found at the Ascended Swamp Astrolabe Essence Trader. Materials: Powerful Human Seal x1, T2 Essence x 30, Rock Marble x1, Healing Potion x1.
- Bramble Wall: Conjures a defensive wall of bramble that damages nearby enemies. Recipe found at the Ascended Swamp Astrolabe Essence Trader. Materials: Powerful Nature Seal x1, T2 Essence x 30, Flower x1, Eoten Heart x1.
- Dispel: Dispels magickal effects and disrupts magickal creatures. Recipe found at the Ascended Swamp Herbarium Essence Trader. Materials: Powerful Human Seal x1, T2 Essence x 30, Rock Marble x1, Cut Gem x1.
- Blastminer’s Trap: Conjures a magickal glyph that explodes when creatures get close. Recipe found at the Ascended Swamp Herbarium Essence Trader. Materials: Powerful Human Seal x1, T2 Essence x 30, Flower x1, Gunpowder x1.
How to Apply Enchantments:
Once an enchantment is crafted, apply it from your inventory. You can equip up to three enchantments per weapon, with the number depending on the weapon's rarity. An uncommon weapon can only hold one enchantment, while higher rarity weapons can hold more.
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