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Palace Tips
Persona 5 Royal

Palace Tips

Persona 5 Royal Palace Tips: Learn efficient leveling strategies, how to farm specific items like Aluminum Sheets, and counter tough enemies.

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Persona 5 Royal Palace Tips: Learn efficient leveling strategies, how to farm specific items like Aluminum Sheets, and counter tough enemies.

Efficient Leveling

  1. Spam your normal gun attack against enemies weak to Gun, as ammo replenishes fully after every battle for knock downs.
  2. Use ailments and Phys skills with ailment effects to buy time in random encounters if they deal a lot of damage, then follow up with Technicals.
  3. Avoid challenging flaming shadows until you are close to securing the Treasure Route to ensure you have enough SP and level gains.
  4. The 3rd Will Seed in every palace is guarded by a mini-boss with a short skill cycle you can exploit.
  5. Specific Treasure Demons are easier to find in their source palace with a Treasure Trap rather than crawling Mementos to catch them later on.
  6. At Lv. 18, you can fuse Shiki-Ouji, which nulls Phys, Gun, Bless, and Curse, useful for solo rushing troublesome encounters.
  7. Death Rank 7 sells Invigorate 3 accessories for Y50,000 each, allowing more generous SP usage.
  8. Near late game, combine Chariot Rank 7 with Jose's Mementos changes to continuously ambush and instant kill enemies for fast leveling, money, and items.
  9. In late game, level your Technical rank to 5 for guaranteed knockdowns against random encounters without weaknesses.

Castle Palace

  1. To get the "Expert Lockpicker" award early, save-reload the locked chest in front of the Safe Room.
  2. Get the timing right on the rooftop flaming shadow patrol to avoid futile encounters.
  3. Angel spawns near the end are weak to Gun.

Mementos Palace

  1. Time your visits to clear multiple requests at once while advancing your confidants.
  2. Make it all the way to the next locked stairs before returning.

Museum Palace

  1. Equip the Atomic Ring to knock down Regent in the scripted Treasure Demon encounter.
  2. The Will Seed mini-boss follows up Flash Bomb and Brain Jack with Psi attacks, aiming for Technical damage.
  3. Exploit weaknesses during phase 2 of the boss fight to Baton Pass chain, ending with Joker for maximum damage.

Bank Palace

  1. The backups in phase 2 of the boss fight protect the boss and are vulnerable to ailments.
  2. Spam Dormin Rush and Lullaby to prevent them from covering the boss.
  3. Follow up with Technical damage to quickly finish the battle.

Pyramid Palace

  1. Farm Anzu spawns near the beginning for Aluminum Sheets, needing 20 for the Eternal Lockpick. Anzu is weak to Gun.
  2. The flaming shadows only know Bless and Curse attacks, easily countered with Shiki-Ouji.
  3. If you get Attack Mirrors or Tetrakarn on the entire party before the boss drops, you can counter with massive damage as Phys is extra effective against her.

Space Port Palace

  1. Farm Decarabia spawns near the beginning for Liquid Mercury, needing 10 for the Eternal Lockpick. Decarabia is weak to Phys.
  2. Mothman spawns near the middle are weak to Gun.
  3. Arahabaki and Girimehkala repel Phys and Gun.
  4. The Will Seed mini-boss only knows Phys and Bless attacks, easily countered with Shiki-Ouji.
  5. The boss starts with waves of 4 robo enemies each that will restart with full health if not defeated in 2 rounds. Maximize damage output to clear waves efficiently. Prepare single-target attack items for every element. Fuse Personas with all-target element spells and boosts, and a Concentrate buffer for Joker. During a wave, Joker leads with Concentrate, the rest of the party knocks down a single robo with an element item for a Baton Pass chain, and Joker finishes with 2 casts of a max-buffed zero-cost all-target spell exploiting the current wave weakness.

Casino Palace

  1. Hold Third Eye down the entire time to see enemies in darkness.
  2. The mini-boss rush telegraphs their attack moves, allowing you to counter in time with the right persona resistances.

Cruiser Palace

  1. The cleaner mini-boss only knows Phys and Curse attacks, easily countered with Shiki-Ouji.

Depths of Mementos

  1. Your best chance to encounter Hope Diamond is to save at the first Safe Room and reload the outside encounter until Hope Diamond appears.

Qliphoth World

  1. Your best chance to encounter Crystal Skull is to reload for a Mara encounter where one of the Slimes is replaced with a Crystal Skull.

Research Lab Palace

  1. The flaming shadows repel Phys and Gun and have no weaknesses, meaning Technical attacks are your only way of reliably knocking them down.
Tips
  • Look for enemies weak to Gun and spam your normal gun attack for knock downs since ammo replenishes fully after every battle.
  • Use ailments and Phys skills with ailment effects to buy time in random encounters if they deal a lot of damage and follow up with Technicals.
  • Avoid challenging flaming shadows until you are close to securing the Treasure Route to ensure you have enough SP and level gains.
  • The 3rd Will Seed in every palace in guarded by a mini-boss with a short skill cycle you can exploit.
  • Specific Treasure Demons are a lot easier to find in their source palace with a Treasure Trap rather than crawling Mementos to catch them later on.
  • At Lv. 18 you can fuse Shiki-Ouji which nulls Phys, Gun, Bless, and Curse, which you can use to solo rush some otherwise troublesome encounters later on.
  • Death Rank 7 sells Invigorate 3 accessories for Y50,000 each allowing you to be much more generous with SP afterwards.
  • Near late game the fastest way to gain levels, money, and items is to use Chariot Rank 7 combined with Jose's Mementos changes to continuously ambush and instant kill enemies.
  • In late game level your Technical rank to 5 so you get guaranteed knockdowns even against the random encounters without weaknesses.
  • If you want the "Expert Lockpicker" award early on you can save-reload the locked chest in front of the Safe Room.
  • Get the timing right on the rooftop flaming shadow patrol to avoid futile encounters.
  • Angel spawns near the end are weak to Gun.
  • Time your visits so you can clear a bunch of requests at once while still advancing your confidants.
  • Make it all the way to the next locked stairs before returning.
  • Equip the Atomic Ring so you can knock down Regent in the scripted Treasure Demon encounter.
  • The Will Seed mini-boss follows up Flash Bomb and Brain Jack with Psi attacks aiming for Technical damage.
  • Exploit the obvious weaknesses during phase 2 of the boss fight to Baton Pass chain ending with Joker for maximum damage.
  • The backups in phase 2 of the boss fight will protect him whenever possible but are also vulnerable to ailments.
  • Spam Dormin Rush and Lullaby to prevent them from covering the boss.
  • Follow up with Technical damage to quickly finish the battle.
  • Farm Anzu spawns near the beginning for Aluminum Sheets. You need 20 for the Eternal Lockpick. Anzu is weak to Gun.
  • The flaming shadows only know Bless and Curse attacks, easily countered with Shiki-Ouji.
  • If you get Attack Mirrors or Tetrakarn on the entire party before the boss drops you can counter with massive damage since Phys is extra effective against her.
  • Farm Decarabia spawns near the beginning for Liquid Mercury. You need 10 for the Eternal Lockpick. Decarabia is weak to Phys.
  • Mothman spawns near the middle are weak to Gun.
  • Arahabaki and Girimehkala repel Phys and Gun.
  • The Will Seed mini-boss only knows Phys and Bless attacks, easily countered with Shiki-Ouji.
  • The boss starts with waves of 4 robo enemies each that will restart will full health if not defeated in 2 rounds. Need to maximize damage output to efficiently clear waves. Prepare a spread of single-target attack items for every element. Fuse a spread of personas with all-target element spells and boosts and a Concentrate buffer for Joker. During a wave Joker leads with Concentrate, rest of party knocks down a single robo with an element item to maximize Baton Pass chain, and Joker finishes with 2 casts of a max-buffed zero-cost all-target spell exploiting current wave weakness.
  • You can hold Third Eye down the entire time to see enemies in darkness.
  • The mini-boss rush telegraphs their attack moves so you can counter in time with the right persona resistances.
  • The cleaner mini-boss only knows Phys and Curse attacks, easily countered with Shiki-Ouji.
  • Your best chance to encounter Hope Diamond is to save at the first Safe Room and reload the outside encounter until Hope Diamond appears.
  • Your best chance to encounter Crystal Skull is to reload for a Mara encounters where one of the Slimes is replaced with a Crystal Skull.
  • The flaming shadows repel Phys and Gun and have no weaknesses, meaning Technical attacks are your only way of reliably knocking them down.

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