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Spaceport of Greed (1)
Persona 5

Spaceport of Greed (1)

Complete the Spaceport of Greed (1): Of mission in persona 5. Find Safe Rooms, defeat minibosses for IDs, and get the Model Gun.

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Complete the Spaceport of Greed (1): Of mission in persona 5. Find Safe Rooms, defeat minibosses for IDs, and get the Model Gun.

Walkthrough
  1. 1
    From the start of the Facility Passageway, take the western path, being mindful of a Shadow guarding a chest containing a Druid Amulet, and find a Safe Room.
  2. 2
    Return to the previous area and take the eastern path. You will find a locked door.
  3. 3
    Climb the spot next to the locked door to enter a circular room.
  4. 4
    After dropping into the room, watch out for an enemy and make your way around until you drop onto a beam.
  5. 5
    Inspect the terminal controls on the beam; Futaba will open some doors and you will obtain a map of the Palace.
  6. 6
    Continue following the circular path to another vent and crawl through it to reach the other side of the previously locked door, which is now open.
  7. 7
    Proceed forward, past an elevator, and to another locked door that requires an ID card.
  8. 8
    Double back to the elevator and take it to the next floor, the Barracks.
  9. 9
    Upon exiting the elevator, go into the room straight ahead. Eavesdrop on the conversations to learn the Chief Clerk likes sweets.
  10. 10
    Exit the room and go down the hallway you saw. The south path leads to a locked door, while the north path leads to a Safe Room.
  11. 11
    Head north, being careful of a Shadow with a red aura.
  12. 12
    Continue north to find robots in small rooms. The team suggests talking to them, but you will have to fight at least one.
  13. 13
    To test things, go to the northern enemy and respond with “We’re salesmen” and “We have sweets.” You can then choose to fight or run. This northern robot is not the real Chief Clerk.
  14. 14
    The larger robot, a Corporobo MDL-? (red), is accompanied by two smaller robots (weak to fire). The larger robot is weak to nuclear and electrical skills. Defeat them, possibly with an All-Out Attack.
  15. 15
    The real Chief Clerk is located to the east. You can gain more information by eavesdropping on workers in the northern room along the way. Defeating the Chief Clerk rewards you with the Chief Clerk ID.
  16. 16
    With the Chief Clerk ID, find the locked door near where you fought the Chief Clerk and open it.
  17. 17
    In the first room past this door, there is a chest containing a Model Gun.
  18. 18
    In the northeast corner of the map, there is another worker room where you can eavesdrop, and two more exclamation points indicating minibosses.
  19. 19
    These are the Section Chiefs. The real one is the northern of the two markers. You will fight another Corporobo MDL-? (blue) and three smaller workers (still weak to fire). The blue Corporobo is weak to wind. Defeat them to get the Section Chief ID.
  20. 20
    Use the locked door in the southeast to access the next area.
  21. 21
    In this final area, you need to guess which miniboss to defeat. The objective is the marker to the west. This Corporobo MDL-? (green) is weak to Psy and Curse attacks. It might survive an All-Out Attack. Defeating it grants the Chief Director ID.
  22. 22
    Head back to the Safe Room to save if desired.
  23. 23
    Use the elevator in the southwest corner to return to the previous area.
  24. 24
    Find another elevator past the locked door that opens with the Chief Director ID in the northeast. This leads to an open area.
  25. 25
    Find a lift that takes you across to a Safe Room and a chest containing a Rasetsu Ofuda.
  26. 26
    Use your Third Eye to spot platforms. Jump across them, being careful of Shadows.
  27. 27
    Follow the path southeast, then northeast, and before it goes north/northwest, find a treasure chest with a Spyware-laden Gear inside.
  28. 28
    After a short conversation near the end, you will find a door leading to the next area.
  29. 29
    When you enter the Export Line area, run up the ramp and cross pipes to find a chest with a Black Kogatana inside.
  30. 30
    Return to the ground floor and follow the path to another Safe Room.
  31. 31
    Enter the factory area.
Tips
  • The Druid Amulet is found in a chest guarded by a Shadow in the western passage of the Facility Passageway.
  • The Model Gun is found in a chest in the first room past the locked door opened by the Chief Clerk ID.
  • The Rasetsu Ofuda is in a chest located next to a Safe Room in the Facility Surroundings area.
  • The Spyware-laden Gear is in a treasure chest in the Facility Surroundings area, just before the path turns north/northwest.
  • The Black Kogatana is found in a chest in the Export Line area, accessible by going up a ramp and crossing pipes.
  • When fighting the Corporobo MDL-? (red), it is accompanied by two smaller robots weak to fire. The red Corporobo itself is weak to nuclear and electrical skills.
  • When fighting the Corporobo MDL-? (blue), it is accompanied by three smaller robots weak to fire. The blue Corporobo is weak to wind skills.
  • When fighting the final Corporobo MDL-? (green), it is weak to Psy and Curse attacks.

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