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Mr Stone's Peaks
Rayman: 30th Anniversary Edition

Mr Stone's Peaks

Detailed walkthrough for Mr Stone's Peaks in Rayman: 30th Anniversary Edition, covering all stages, collectibles, and challenges to help you progress through the game.

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Detailed walkthrough for Mr Stone's Peaks in Rayman: 30th Anniversary Edition, covering all stages, collectibles, and challenges to help you progress through the game.

Walkthrough
  1. 1
    Stage 1: Walk right and up to the boulder. Destroy it to receive the Super Helicopter Potion from a musician. Use the potion to helicopter up and follow the trail of tings. Navigate platforms with Anti-Toons, then follow spikes up and down a hill. Collect a power-up, then continue right, dodging spike balls and taking pictures for photographers. Maneuver through tight spike passages, dodge birds, and navigate a final challenging section with numerous spike balls. Reach the stage end sign.
  2. 2
    Stage 2: Start on a sinking platform with a descending platform above. Use the Super Helicopter to cut the ropes holding the descending platform. Balance to cut both ropes in time. Follow the sinking water to the ground and walk right to find the stage clear sign.
  3. 3
    Stage 3: Water is rising. Move right and jump on a moving cloud. Before hitting spikes, jump to the platform above. Use temporary clouds and platforms to move left and right, then helicopter up. Continue upwards, destroying an Anti-Toon. Collect a spark to create a new cloud, then hop across clouds upwards. Collect a power-up ball to create another cloud. Hop across temporary clouds to the right, land on a moving cloud, and grab the cliff above before it hits spikes. Make your way up, destroying a boulder. Continue right, hop across temporary clouds, and reach the stage clear sign.
  4. 4
    Stage 4: Head right, jumping over hills. At a dead end, jump to a platform on the left. Slide right on a slippery platform, avoiding a hole with an Anti-Toon. Jump in to defeat it, collect a glowing fist, and continue sliding. Jump over Anti-Toons, collect a golden fist, and reach solid ground. Collect a spark, dodge a lavaball, and drop down a trail of tings. Head right, jump to a platform, and then to a temporary cloud. Collect a spark to create another cloud, jump on it, and continue collecting sparks on temporary clouds to ascend. Collect a spark on a cloud that launches two birds; duck to avoid them. Jump to the next cloud, then to a cliff. Slide right, ducking and crawling under spikes. Collect a powerball, then crawl again. Reach a photographer, take a picture, jump to a platform, and defeat an Anti-Toon. Collecting a spark makes another Anti-Toon appear; destroy it. Defeat the next Anti-Toon with a charged punch.
Tips
  • Use the Super Helicopter Potion liberally for vertical and horizontal traversal, especially when dodging hazards.
  • Pay close attention to the movement patterns of spike balls and Anti-Toons to time your movements effectively.
  • Utilize photographers' prompts to take pictures, which may be necessary for progression or optional rewards.
  • Balance is key in Stage 2 when cutting the ropes; ensure you maintain stability.
  • In Stage 4, be prepared for quick reactions when sliding and when birds are launched at you.

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