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Why This Walkthrough? (2)
Shin Megami Tensei IV: Apocalypse

Why This Walkthrough? (2)

Your friendliest guide to Shin Megami Tensei IV: Apocalypse! Get the simplest, step-by-step, spoiler-free walkthrough for the main quests. Focus on efficiency, not 100% completion.

By ···10 min read·Multi-source verified
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Your friendliest guide to Shin Megami Tensei IV: Apocalypse! Get the simplest, step-by-step, spoiler-free walkthrough for the main quests. Focus on efficiency, not 100% completion.

Hey Nanashi! So, you're wondering what makes this walkthrough tick, right? Think of me as your buddy sitting next to you, controller in hand, guiding you through Shin Megami Tensei IV: Apocalypse. My main goal here is to give you the absolute easiest, most straightforward path through the game's main story. No confusing detours, no unnecessary grinding – just the quickest way from start to finish.

What does that mean for you? Well, I'm intentionally downplaying stuff like hunting for every last item, figuring out every boss's weak spot on your own, or exploring every nook and cranny. Honestly, the discovery is part of the fun in this game, and how much you want to explore is totally up to you! This guide is here to help you push the story forward when you're ready.

Everything is laid out in order, step-by-step. I'll give you just enough direction to keep the story moving, so you won't get lost. And don't worry about spoilers – I'm keeping major plot points, boss names, and key items under wraps until you encounter them. Some names might pop up for clarity, and boss weaknesses will be hinted at subtly, but you won't see any major story reveals here.

Just a heads-up, the map names like Shibuya or Kasumigaseki aren't considered spoilers by me, so don't be surprised if you see those pop up!

The big picture? We're aiming for efficiency here. Getting you to the end of the game smoothly is the priority, not ticking off every single side objective or finding every secret.

Version Notes

Here's a quick look at how this guide has evolved:

  • v1.00: It's done! The whole walkthrough is complete and has been playtested from beginning to end. Big thanks to Amadeus for helping out!
  • v0.93: Content has been tested up through the 7/8 section, and I've clarified the wording for a couple of tricky dungeons.
  • v0.91: Tweaked the formatting a bit. Tested content through the 6/8 section.
  • v0.9: Almost finished with the walkthrough content and formatting. Still need to update the descriptions for the Full Moon section.
  • v0.85: Started cleaning up the full walkthrough by adding in quest names. I'm also experimenting with using a different font color for boss-specific info.
  • v0.8: Mobile formatting wasn't great with bullets inside tables, so I'm reconfiguring that. Also trimmed some excess info in the 3/8 section.
  • v0.7: Improved formatting to hopefully make it readable on all sorts of devices. Some details are still missing, but there should be content for every main game segment. Still figuring out how to handle bracketed/highlighted info and boss weaknesses.
  • v0.5: Got a basic format down that I think will work. The prologue through 1/8 section is an example. Added some main quest names, but I'm not sure if I'll keep them due to spoilers... might still use some for clarity. Still unsure about boss weaknesses – spoiler tags are hard to read on mobile, and a separate section feels like overkill. More to come!
  • v0.4: Working on the formatting. The prologue through 1/8 quests are a bit rough, but the content is mostly there. Basic descriptions for almost the entire game are present, minus a few details. Still trying to remove spoiler tags as they're difficult to review everywhere. Sections with brackets/highlights are incomplete or might be wrong.
  • v0.3: First release! The main quest walkthrough covers segments 1/8 through 7/8. Prologue and early quests are still being written. The final quest walkthrough isn't complete, but there are some notes that might be helpful if you're curious. I've been working on this mostly solo, except for a map of one dungeon that I needed for my next playthrough.

Next Up: The main walkthrough!

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