Shovel Knight achievements guide for First Purchase, Master Shoveler, Flare Wander, Another Dimension, Super Sphere, Knuckle Down, Reflected Riches, and Arc of Iron.
First Purchase
Description: Buy your first item.
How to Obtain: This is a straightforward achievement that is unlocked by simply purchasing any item.
Master Shoveler
Description: Purchase all available shovel blade upgrades.
How to Obtain: Buy all shovel upgrades in Armor Village. It is recommended to do this before purchasing armor.
Flare Wander
Description: Defeat an enemy with the Flare Wand from more than 25 blocks away.
How to Obtain: This can be challenging due to the abstract measurement of 25 blocks. A reliable method is to go to Pridemoor Keep. In the room with the first chandeliers, find a beetle to the right. Shoot at it as it leaves the screen to achieve this.
Another Dimension
Description: Collect 2,000 worth of gold lying on spikes, while using the Phase Locket.
How to Obtain: The Forest of Phasing is a good location for this. Be greedy and ensure you always have the Phase Locket equipped and are not afraid of spikes to earn this trophy throughout the game.
Super Sphere
Description: Destroy 5 enemies within 5 seconds using Chaos Spheres.
How to Obtain: This is best achieved in a dream sequence where magic is plentiful, allowing you to spam the Chaos Sphere move.
Knuckle Down
Description: Hang in the air for more than 4 seconds using the Dust Knuckles.
How to Obtain: This is reportedly possible in the Lost City. Further details on how to achieve this are sought.
Reflected Riches
Description: Bounce the same alchemy coin 5 times in a row.
How to Obtain: Go to the start of The Lich Yard. Throw an alchemy coin at the first bush; it will bounce back. Hit it back five times consecutively to earn this achievement.
Arc of Iron
Description: Defeat 3 enemies with one throwing anchor.
How to Obtain: This is best achieved where helicopter rats can be found, allowing you to group them together. Alternatively, in the Stranded Ship level (Polar Knight's stage), go to the room after the second to last checkpoint (an auto-save point you restart from on death) that has three vikings on ladders. Throw a throwing anchor at the right-most viking.
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