Stop the prison break in Spider-Man 2 (2004). Learn how to deal with thugs, inmates, and Rhino's charge.
Walkthrough
- 1Begin outside the prison's main gates, noting the electrical barrier on the walls and thugs with guns atop them.
- 2Zip to the top of a guard tower as the quickest way to cross.
- 3Jump down onto the wall and dispatch the thug with a gun.
- 4Web the thug on the other wall, then jump across and take care of him.
- 5Jump down into the courtyard and deal with the three zebra-suited inmates fighting prison guards.
- 6Once the inmates are defeated, the prison gates will blow open and three thugs will rush in.
- 7While dealing with these ground-level thugs, you will be taking shots from a thug inside the prison.
- 8Deal with the thugs on the ground quickly.
- 9Run over to the prison wall to avoid getting shot by the internal thug.
- 10Climb the wall and deal with the thug who has been shooting at you.
- 11More inmates will rush from inside the prison; deal with the three on the ground.
- 12Zip back up to the top of the outer wall where another thug has arrived to shoot at you.
- 13After finishing with the shooter on the wall, you will be placed back in front of the wall into the prison.
- 14Rhino will burst out of the prison, and your Spidey sense (a warning indicator) will go off.
- 15Hit Left (default A) and then jump (default right mouse button) to avoid taking damage as Rhino charges.
Tips
- Use the guard towers to quickly gain access to the prison walls.
- Prioritize eliminating rooftop shooters to avoid taking constant damage.
- Be ready to dodge Rhino's charge immediately after dealing with the final wall shooter.
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