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ACT 2                                                                  [0330]
Spider-Man: Shattered Dimensions

ACT 2 [0330]

Complete walkthrough for Act 2 of Spider-Man: Shattered Dimensions, covering Sandman (Ultimate), Vulture (Noir), Scorpion (2099), and Deadpool (Ultimate) levels. Includes boss strategies and collectible locations.

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Complete walkthrough for Act 2 of Spider-Man: Shattered Dimensions, covering Sandman (Ultimate), Vulture (Noir), Scorpion (2099), and Deadpool (Ultimate) levels. Includes boss strategies and collectible locations.

Walkthrough
  1. 1
    Sandman (Ultimate)
    • Level Objective: Defeat Sandman.
  2. 2
    Environment: An abandoned mining town with most platforms destroyed. Use Web Zip to traverse using flying objects and occasional posts. Recover quickly if you land on the ground.
  3. 3
    Hidden Spider 1: On the side of a wooden building on your left early in the level. Web Zip onto the wall to collect it.
  4. 4
    Weakening Sandman: Sandman is vulnerable to water. Web Pull a trough to dump water on him, turning him into mud and making him susceptible to damage.
  5. 5
    Boss Fight - Sandman:
    • Attacks: Hammer/mace swings, ground spikes, emerging giant hand from the ground, sand spray.
  6. 6
    Weakness: Water.
  7. 7
    Strategy: Use water barrels or activate water pipes to douse Sandman, turning him into mud. While mudded, attack him. Back off when he dries to avoid his spike attack. Repeat until defeated.
  8. 8
    Post-Boss: Enter the building and defeat sand creatures. They are also weakened by water.
  9. 9
    Second Sand Pit: Traverse using flying objects. Defeat sand creatures on platforms, using Spider Emblems for health if needed.
  10. 10
    Hidden Spider 2: After crossing the second river of flying objects, look for yellow outline objects using Spider-Sense. Zip up onto a light, double jump, and Web Zip to the side of a wall. Crawl over the hidden spider.
  11. 11
    Hidden Spider 3: In a multi-tiered area, Web Zip up the steps. A hidden spider is on the ground of one of the steps.
  12. 12
    Sand Golem: At the top of the steps near a water tower, you'll encounter a sand golem.
Tips
  • Water is Sandman's primary weakness. Utilize barrels and pipes effectively.
  • Pay attention to Sandman's attack tells, especially the tingle above Spidey's head for melee attacks.
  • Sand creatures also require water to be weakened.
  • Use Spider Emblems for health recovery if necessary during creature encounters.
  • Progression to Act 3 after completing all four levels.

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