Discover the expansive world of Super Metroid, the largest SNES adventure for Samus Aran. Learn about new abilities, stacked beam weapons, and the interconnected map of Zebes.
Welcome to Super Metroid, Samus Aran's epic 16-bit adventure and, at its release, the biggest SNES game ever with a massive 24-megabit cartridge! This game offers countless hours of exploration across the planet Zebes, packed with nooks and crannies to discover. You'll find that Samus's inventory has expanded significantly since the last game, though the Spider Ball is notably absent this time. A major improvement is how beam weapons now stack, and you can freely switch them on and off, meaning no more backtracking to re-acquire a beam you previously had. Get ready for upgraded Morph Ball and Bomb abilities, new suits, better visors, and a powerful grappling item!
Even decades after its release, players are still finding new ways to master Super Metroid. The planet Zebes is larger than ever, with a grand, interconnected map that will test your skills and equipment. While familiar locations like Brinstar and Norfair return, alongside iconic bosses Kraid and Ridley, you'll also explore entirely new areas. The game is designed so that most of it can be tackled out of order without breaking, which is a huge part of what makes speedrunning this title so much fun. Super Metroid was a pivotal moment for the franchise, laying the foundation for many elements seen in future installments.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content