Explore advanced resource management in TerraTech. Learn strategies for efficient harvesting, trading, and utilizing resources to upgrade your license and tech.
Missions are a major gameplay aspect in TerraTech. They are accepted at Trading Stations and presumably assigned by each corp, offering unique and intriguing adventures. The player is tasked to complete objective(s) and will be rewarded with blocks (via crates), Block Bucks and Experience. Any salvage and techs provided during missions can be kept for future use.
General Information
| Mission or Corporation | Grade Requirement | Notes |
|---|---|---|
| Other | ||
| New Missions | N/A | Appears only if your mission log has no missions, directs to nearest trading station |
| Galactic Survey Organisation (GSO) | ||
| Striking Out | 2 | No other missions appear until you select this one |
| Turret Defense | 2 | Trading Stations can spawn with SCUs after this mission |
| Charlie Watchtower | 2 | Meet the commander and destroy a tower |
| SAM Site Ridge | 3 | |
| Big Yellow | 2 | Gives access to GeoCorp License |
| Race against time | 3 | Gives access to Venture License |
| Bird of Prey | 4 | Gives access to Hawkeye License |
| Back to the Future | 4 | Gives access to Better Future License |
| In Search of Science | 5 | Gives access to Reticule Research License |
| GeoCorp | ||
| Rock Creek Bridge | 3 | Ending is dependent on player actions |
| The Almighty Cube | 2 | |
| The Almighty Cube II and III | 3 | Requires completion of "The Almighty Cube" |
| Novice Harvester | 1 | Has a multiple series of 4 |
| Mineral Harvester | 2 | Has a mission for every single mineral in this order |
| Master Harvester | 3 | Requires completion of "Novice Harvester", has a multiple series of 4 |
| Venture | ||
| Plateau Run | 1 | |
| Learning to Fly | 2 | |
| Mine Island Rescue | 2 | |
| A Slippery Slope | 3 | |
| Hawkeye | ||
| Bomber Command | 2 | |
| Crowntop Hill Fort | 3 | |
| BLACK OPS | 1-3 | A series of ? missions avaliable in succession to each other |
| Better Future | ||
| Hover Race Track | 1 | |
| Anti-Gravity Race Track | 2 | |
| HUBL, BUBL & TRUBL! | 3 | |
| Better Future Hover Training Programe | 1-3 | A series of 11 missions available in succession to each other. |
| Reticule Research | ||
| Laser Laboratory | 1 | |
| Blaster Battle | 1 | |
| Tesla Base | 2 | |
| The Zero-Point Hollow | 2 | |
| Arena Challenge | 3 | |
| A Perilous Prototype | 3 |
Non-Unique Missions
These missions can usually appear any time at any trading station, and can be assigned by more than one corporation. Additionally, they are generally available at all grade levels. Unlike the Unique missions, Non-Unique missions are repeatable (can show up again in trading stations) and can be cancelled when you are at least 500m away from the destination. Missions of various types are offered by all corporations save for Reticule Research.
Their general difficulty scales up with the player's license. The higher the grade, the more challenges they will generally face such as lengthened timers in assaults and stronger opponents.
Generally, should the player encounter a hostile Tech that is armed with explosive bolts, they will be instantly activated, and should it split onto multiple techs, only the main tech that they split from must be destroyed to complete the relevant mission.
All Mission-spawned enemies are allied to each other, but hostile to the player, the player's allies, and any other enemy tech. This can be exploited by baiting a random spawn into fighting a tech that the player cannot tackle directly.
Unique missions or Story Missions are not listed here.
Races (Venture)
These missions have multiple variations including different tracks and general requirements to the player's Tech. In general, these have time limits, and are failed if they either run out of time or stray too far away from the track (this includes the player's tech being destroyed and respawning). Tracks are often generated on the spot and removed upon mission completion.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content