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Grenades & Throwables
Warhammer 40,000: Space Marine II

Grenades & Throwables

Master the Frag, Shock, Krak, and Melta Grenades in Space Marine 2. Learn their stats, best uses, and how they spawn during Operations to dominate the battlefield.

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Master the Frag, Shock, Krak, and Melta Grenades in Space Marine 2. Learn their stats, best uses, and how they spawn during Operations to dominate the battlefield.

Alright, let's talk about the tools you'll be using to really mess up the xenos in Warhammer 40,000: Space Marine 2 – your grenades and throwables! These aren't just fancy rocks; they're crucial for controlling the battlefield and dealing massive damage. You'll find these scattered around during Operations, sometimes just lying around, other times dropping from Supply Crates. Keep an eye out, especially when your squad's equipment ammo is low, as you'll be more likely to find them then. But if your ammo is topped up (80% or higher), don't expect any to drop. The number you find also depends on the difficulty – fewer on higher difficulties like Ruthless, Lethal, and Absolute, and more on Minimal. ### Frag Grenade This is your bread-and-butter grenade. It's great for quickly dealing with groups of weaker enemies thanks to its decent damage and wide blast area. It's got enough stagger to disrupt even tougher foes. You get these in packs of three, so you can toss them pretty rapidly if you need to lay down some extra firepower or suppress a wave. In-game Stats: * Power: 5 * Area: 4 Damage (PvE): * Minimal Difficulty: 20 damage, 10m radius, up to 25 targets. * Average Difficulty: 38 damage. * Substantial Difficulty: 64 damage. * Ruthless Difficulty: 90 damage. * Lethal/Absolute Difficulty: 64 damage. ### Shock Grenade This one's a bit different. It creates a field of electricity that deals continuous damage and slows enemies caught in it. It's perfect for locking down choke points or softening up a crowd before you charge in. Just a heads-up, though: while it won't hurt your allies, you'll take full damage from it if you're caught in your own blast. They come in packs of two. In-game Stats: * Power: 3 * Area: 5 Damage (PvE): * Minimal Difficulty: 5 damage per tick, 5m radius, 15s duration, 10 tick damage, -70% movement slowdown. * Average Difficulty: 9.5 damage per tick. * Substantial Difficulty: 16 damage per tick. * Ruthless Difficulty: 22.5 damage per tick. * Lethal/Absolute Difficulty: 16 damage per tick. ### Krak Grenade If you need to take down a tougher enemy or a vehicle, the Krak Grenade is your go-to. It's got high damage and sticks to the closest enemy. This is fantastic for ensuring your damage lands, but be careful – if you're aiming for a big threat and a small enemy gets in the way, you might waste it. Also, watch out because an enemy stuck with a Krak Grenade might get close enough to take you with them when it explodes. You get these in packs of two. In-game Stats: * Power: 7 * Area: 2 Damage (PvE): * Minimal Difficulty: 120 damage, 2.5m radius, up to 3 targets. * Average Difficulty: 228 damage. * Substantial Difficulty: 384 damage. * Ruthless Difficulty: 540 damage. * Lethal/Absolute Difficulty: 384 damage. ### Melta Bomb This is the big boy. The Melta Bomb, or Melta Charge, is the most powerful piece of equipment you can carry. It's designed to wreck armored vehicles but is absolutely lethal to anything living. When you throw it, it glows blue, and you can detonate it by holding the grenade button. It's tossed lightly in front of you, so be sure to clear the area before it blows. You can also detonate it by shooting it or taking damage, but be warned: whoever detonates it that way is considered the owner and will take damage from it. It can even detonate while you're doing other animations, like executions. Use with extreme caution! In-game Stats: * Power: 8 * Area: 8 Damage (PvE): * Minimal Difficulty: 221 damage, 8m radius, up to 30 targets. * Average Difficulty: 419.9 damage. * Substantial Difficulty: 707.2 damage. * Ruthless Difficulty: 994.5 damage. * Lethal/Absolute Difficulty: 707.2 damage. ### Sanctified Wrath Reliquary This one's a bit different from the others as it doesn't deal direct damage. When you activate it, it knocks back enemies around you, boosts your melee damage by 35%, and makes you immune to knockback for 20 seconds. This damage bonus is a true multiplicative modifier, which is pretty sweet. The knockback from its activation is also a forced stagger, meaning it can interrupt even tough enemies.

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