Learn about the first-person controls, interaction mechanics, replay options, and settings like brightness in What Remains of Edith Finch.
You play as Edith Finch in a first-person perspective as you return to your family home to investigate the mysterious deaths of your relatives. You will interact with various highlighted objects, indicated by a small glowing white spot, to trigger commentary and uncover details about each family member's story by visiting their personal shrines.
Controls
Controls in What Remains of Edith Finch are not explicitly explained, which can make initial interactions challenging. Important items are marked with a small glowing white spot. You interact with these items using R1 or R2, which control Edith's hands. These buttons are typically used to hold onto or activate objects, often indicated by a small hand icon or a book icon. Doors open when you approach the small hand icon, and you may need to use a movement stick simultaneously.
The left movement stick controls your character's movement, while the right movement stick controls the camera direction (up, down, left, right). The left movement stick is also used for actions like turning pages or moving objects.
The Circle button functions as a cancel button, allowing you to move away from an object you are interacting with.
The L1 button acts as a focus, though it is primarily useful in a specific situation during Molly's story.
Replay
After completing What Remains of Edith Finch for the first time, you gain access to all the sub-stories, allowing you to replay any of them. You can also view the credits again or start a new game.
Options
The Options menu provides several adjustable settings. You can change the brightness, which is useful as some areas of the game can be very dark. You can also choose to inspect everything more closely if you wish to gain a deeper understanding of the story.
- Camera control: Normal/Inverted
- Reticle: Off/On (A tiny white marker will appear on the screen if this is on.)
- Sound Effects: Move the X left along the line to decrease.
- Dialog: Move the X left along the line to decrease.
- Music: Move the X left along the line to decrease.
- Brightness: Move the X right along the line to increase.
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