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Part 23
Assassin's Creed Brotherhood

Part 23

Complete walkthrough for Part 23 of Assassin's Creed Brotherhood, covering investigations, intel gathering, and the assassination of William de Montferrat in Acre.

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Complete walkthrough for Part 23 of Assassin's Creed Brotherhood, covering investigations, intel gathering, and the assassination of William de Montferrat in Acre.

Walkthrough
  1. 1
    Merchant King Investigations:
    • Informer/Eavesdrop: Locate a scaffold outside the Merchant King's quarters.
  2. 2
    Informer: Obtain a map showing the Merchant King's guard positions.
  3. 3
    Informer: Note a fountain in the palace that can be used for climbing.
  4. 4
    Interrogation: Learn that the best time to strike the Merchant King is when he addresses his guests.
  5. 5
    Merchant King Assassination:
    • Head to the Bureau after completing all investigations.
  6. 6
    The target is Abu'l Nuqoud, a corrupt man planning a feast.
  7. 7
    Strike when he addresses his drunken guests.
  8. 8
    After the assassination, return to Al Mualim to discuss doubts.
  9. 9
    William de Montferrat Investigations:
    • Informer/Pickpocket: Learn about William's men's fears and a man in the harbor (Sibrand). A letter details concerns about William's ability to lead and the need for unity and treasure.
  10. 10
    Informer: Note that the citadel gates will close at the first sign of trouble, requiring climbing the walls to escape.
  11. 11
    Informer/Pickpocket: Obtain a map showing the position of William's archers to clear a rooftop path.
  12. 12
    Eavesdrop: Discover a forgotten structure due to poor repairs on the citadel, which can be used to advantage.
  13. 13
    Interrogation: Learn that King Richard will visit William, and they will likely quarrel. William will then return to the citadel to scold his men, providing a distraction.
  14. 14
    Informer: Understand that William retreats to the back of his citadel when challenged by King Richard, and his citadel is populated by loyal men.
  15. 15
    William de Montferrat Assassination:
    • Head to the Bureau after completing all investigations.
  16. 16
    William and King Richard will meet and likely quarrel.
  17. 17
    William will return to his citadel and distract himself by scolding his men.
  18. 18
    This distraction provides the perfect opportunity to strike.
  19. 19
    After the assassination, reflect on William's motives: he sought to give the land to the people, free from tyrants, creating a 'new world'.
Tips
  • Pay attention to the attachments (maps) provided during investigations, as they offer crucial information about enemy positions and traversal routes.
  • Utilize the environment, such as scaffolds, fountains, and forgotten structures, to your advantage for stealth and access.
  • The relationship between William and King Richard is key to creating a distraction for the assassination.
  • Completion of the mission and progression in the story.
  • Intel and insights into the characters' motivations and the political climate.

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