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Sequence 2
Assassin's Creed III

Sequence 2

Complete Sequence 2 missions in assassins creed iii, including Welcome to Boston, Johnson's Errand, and The Surgeon. Learn about optional objectives.

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Complete Sequence 2 missions in assassins creed iii, including Welcome to Boston, Johnson's Errand, and The Surgeon. Learn about optional objectives.

Walkthrough
  1. 1
    After disembarking the boat, follow Charles and learn about the world map. Set the requested marker and proceed to the general store.
  2. 2
    Upon reaching the store, a cutscene (a non-interactive cinematic the game plays automatically) will play, introducing an optional task to collect Almanac pages for Benjamin Franklin. These can be found throughout the game and their locations will be marked on the map.
  3. 3
    Enter the general store and purchase a sword and a pistol.
  4. 4
    Exit the store and mount the horse provided by Charles. Follow him to the Green Dragon Tavern to complete the mission.
  5. 5
    Enter the Green Dragon Tavern and follow Charles upstairs to meet Johnson.
  6. 6
    After speaking with Johnson, return downstairs and exit the tavern. Speak to the man leaning against the fence to officially start the mission.
  7. 7
    When you regain control of Haytham, press the shoot button to eliminate the guard on the wall ahead.
  8. 8
    Climb the wall and retrieve a musket from the weapon rack.
  9. 9
    Move along the wooden platform and look down to the left to see allies outside the gate, blocked by four guards. Shoot one guard to have your friends assist in eliminating the rest.
  10. 10
    Engage the four enemies directly in front, the group in the courtyard below to your left, and a larger group further into the courtyard. You can either stay on the wall or slide down to rejoin your companions.
  11. 11
    You will be spotted, and all guards will attack. After approximately 6-7 guards are defeated, a scene will play.
  12. 12
    Shoot the barrels near the door to blow it open and proceed through the opening.
  13. 13
    Interact with the chest on the small wooden platform to the right for another story sequence.
  14. 14
    Defeat the five enemies in this area for another short scene.
  15. 15
    You will be prompted to loot the dead bodies. This provides money and replenishes ammo if needed.
  16. 16
    Return outside the gate and defeat the four mercenaries who run in to attack.
  17. 17
    Look at the minimap (the small circular map in the bottom-left corner of your screen); you will be escorting two individuals back to the Green Dragon Tavern. Remain close to them, as straying too far will cause you to de-synchronise and restart from the previous checkpoint (an auto-save point you restart from on death).
  18. 18
    As you move through the corn fields, enemies will attack from both sides. Musket men will also appear on the farmhouse ahead. After dealing with the melee threat, take cover (press the cover button to crouch behind walls or objects) behind a wagon and eliminate the musket men. This section is suitable for completing the optional task of 10 firearms kills. Looting a musket from an enemy results in a one-shot kill, while your pistol requires two shots.
  19. 19
    Continue along the path and you will be ambushed again. Musket men will position themselves on two rooftops on either side of the street. Take cover behind a wagon and eliminate all four of them to complete the mission.
  20. 20
    Enter the Green Dragon Tavern and speak with Johnson. Then, exit and speak with Charles to begin the next memory.
  21. 21
    After the following scene, proceed down the road and eavesdrop on a conversation between marked friends. You will learn to blend into crowds and must stay within the circle surrounding the pair during the conversation.
  22. 22
    After the first eavesdrop, your objective marker will point to a viewpoint. Climb the indicated building and synchronize to reveal more areas on your map. Synchronizing will show a green circle indicating the mission area and additional conversations marked with objective markers.
  23. 23
    Each successful eavesdrop (two were sufficient for the source) will shrink the green circle, guiding you to the final conversation in a square. For an optional objective, eavesdrop on the pair of guards patrolling the area. To do this, alternate between hiding in cover (press the cover button to crouch behind walls or objects) and blending with citizens as you follow them.
  24. 24
    Utilize your surroundings for moving targets. Haytham can disguise himself as a fruit seller to spy. If you successfully eavesdrop on the moving guards without failing, these optional objectives will be complete, and you should ascertain the Surgeon's location.
  25. 25
    Proceed to the new green zone on the map. Upon entering the restricted area, climb onto the rooftops and make your way to the objective marker to reach it undetected for an optional objective.
  26. 26
    Drop down and, when safe from patrolling guards, pickpocket a key from one of the targets. Return to the door for a scene.
  27. 27
    Inside, you will find three enemies with their backs to you. Sneak up and assassinate one; Charles will assist.
Tips
  • Almanac pages can be collected outside of the main mission and their locations are marked on the map.
  • Looting dead bodies not only earns money but also replenishes ammo.
  • The escort mission requires you to stay close to the NPCs to avoid de-synchronization.
  • Taking cover behind objects like wagons is crucial for surviving ranged attacks.
  • Utilize Haytham's ability to blend into crowds and use disguises for eavesdropping objectives.

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