Battlefield 6 Through Mud and Blood walkthrough: Drive the tank 'Black Bess', destroy 35-36 German field guns, and find collectibles.
You play as the driver and gunner of a British tank nicknamed "Black Bess". By default, use the left stick for movement and the right stick to aim. R2/RT fires the cannons, and R1/RB spots enemy emplacements. You can toggle between cannons and machineguns by pressing Triangle/Y, and zoom with D-pad up. Hold D-pad down for about seven seconds to repair your tank's health by 20%. After capturing the "C" flag, hold Square/X to exit "Black Bess" and use the repair tool gadget for faster repairs.
- 1Push through the French countryside, taking out enemy units and emplacements.
- 2Prioritize destroying field guns and enemy tanks as they can inflict heavy damage.
- 3Be aware that anti-tank grenades cause significant damage but have slow fuses, allowing you to drive away before detonation.
- 4Listen for the sound of field guns firing, watch for their shell trajectories, heed callouts from Townsend, or use R1/RB to spot them.
- 5Destroy field guns with a single direct hit from the main tank cannons. Use D-pad up to zoom for long-range shots and aim high to compensate for gravity.
- 6A destroyed field gun will appear smoking with wonky wheels.
- 7After capturing "C" point, you must exit the tank. You can now enter and exit the tank anytime by holding Square/X.
- 8For the Observation Balloons codex entry, get five kills as infantry using your "broomhandle" Mauser or any picked-up rifle or shotgun.
- 9Exit the tank and go to the green tent marked with an "X" to find the field manual crate southeast of the tent, next to a large pile of empty artillery shell cases.
- You can reconfigure your controller layout in the Controls > Control Schemes menu. The Veteran option for Ground Vehicle Buttons places accelerate/reverse on the triggers and fire on L1/LB.
- Change the Weapon Zoom control option to specify whether you press or hold to zoom.
- Spotting with R1/RB marks both field guns and machineguns. Destroying manned weapons (red diamond marker) and unmanned ones (grey marker) helps your infantry advance.
- There are 35 or 36 field guns in this level. An extra one may appear near the church, but it is buggy and not required if absent. Some field guns may be destroyed before you find them.
- Field Guns at "A" (Piccadilly Mill): 1. Directly in front of the windmill. 2. Far right of the mill, next to a three-storey ruin.
- Field Guns advancing on "B" (Kitchener's Ridge): 3. Far left side. 4. Near the center, right of the concrete bunker. 5. Farther right, in front of two small buildings.
- Field Guns at "B" (Kitchener's Ridge): 6. Middle, right side of the central road. 7. Right, past two small buildings, next to trees. 8. Left, in front of the middle small building in a row of three. 9. Left, behind the third small building.
- Field Gun advancing on "C" (Beren's Crossing): 10. Center, just right of the flag, aiming down the road.
- Field Guns at "C" (Beren's Crossing): 11. Right of the road, behind the flag and in front of a building. 12. Right of the road, right side of the same building. 13. Left side, within a group of buildings, next to a brick pillar.
- Field Guns advancing on the first three artillery targets: 14. Immediately left of the green weapon tent. 15. Short way left of the previous one. 16. Immediately right of the green weapon tent. 17. Farther back on the right, in front of the church tower.
- Field Guns after pushing up the ramp left of the green weapon tent: 18. Directly in front as you advance through the gap between two buildings. 19. Back-left of the well area. 20. Back-right of the well area, in front of the artillery targets. 21. Hidden behind the building on the right.
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