Understand the call of duty modern warfare iii perk system where perks are tied to gear, boots, gloves, and vests. Learn about specific item effects.
Walkthrough
- 1Understand Item-Based Perks: In call of duty modern warfare iii, traditional perks are now found on specific gear items. Each item provides unique benefits, and often combines multiple traditional perk effects.
- Gloves: These items offer various perks. Examples include:
- Quick-Grip Gloves: Increase weapon swap speed.
- Gloves: These items offer various perks. Examples include:
- 2Ordnance Gloves: Throw Equipment farther and reset fuse timers on thrown-back grenades.
- 3Commando Gloves: Reload while sprinting.
- 4Scavenger Gloves: Resupply ammo and throwing knives from dead players.
- 5Marksmen Gloves: Reduce Sway and Flinch while Aiming Down Sights (ADS).
- 6Assault Gloves: Improve ADS and accuracy while jumping.
- 7Boots: These affect movement and stealth. Examples include:
- Lightweight Boots: Increase movement and sprint speed, and reduce noise while swimming.
- 8Climbing Boots: Increase climbing and mantling speed, and reduce fall damage.
- 9Running Sneakers: Increase Tactical Sprint duration and reduce its refresh time.
- 10Tactical Pads: Increase slide distance, allow ADS while sliding, and improve stance transition and crouched movement speeds.
- 11Stalker Boots: Increase strafe and ADS movement speed.
- 12Covert Sneakers: Provide Dead Silence, eliminating movement noise.
- 13Gear: This category offers a wide range of utility perks. Examples include:
- Tac Mask: Reduces the strength of flash, gas, and stun effects.
- 14Mission Control Commlink: Reduces killstreak cost by 1 and scorestreak cost by 125 (equivalent to the Hardline perk).
- 15Bone Conduction Helmet: Reduces combat noise, improving clarity of enemy footsteps and gunshot locations.
- 16Mag Holster: Improves reload speed (equivalent to Fast Hands).
- 17Blacklight Flashlight: Shows recent enemy footsteps (Tracker perk).
- 18L/R Detector: Warns of hostile laser and radiation sources.
- 19Threat Identification System: Automatically pings enemy locations in crosshairs while ADS.
- 20Data Jacker: Enemies you kill drop smartphones; collecting them generates a radar (your minimap with nearby blips and threats marked) ping from that location.
- 21Signal Jammer: Disrupts claymores and mines, and warns of nearby enemy equipment.
- 22Hijacked IFF Strobe: Makes you undetectable by AI targeting and thermal optics, and prevents highlighting by Recon Drones or Tactical Cameras.
- 23Ghost T/V Camo: Blocks detection from UAVs, enemy radar sources, and heartbeat sensors while moving.
- 24EOD Padding: Reduces damage from non-killstreak explosives and fire damage (equivalent to the EOD Perk).
- 25Vests: Vests alter your loadout by providing specific perk combinations and modifying available slots for Tacticals, Lethals, and Field Upgrades. Examples include:
- Infantry Vest: Increases Tac Sprint duration and reduces refresh time. If equipped with Running Sneakers, you receive Lightweight boots instead. Grants 1 Gear, 1 Glove, and 1 Boot perk slot.
- 26Engineer Vest: Allows spotting enemy equipment, Field Upgrades, and Killstreaks through walls, with ADS highlighting them for the team. Offers faster Field Upgrade recharges. Grants 2 Gear, 1 Glove, and 1 Boot perk slot, but removes Lethal equipment.
- 27Gunner’s Vest: Deploy with max ammo, improves reload speed, and grants Overkill (two primary weapons). If you have Mag Holster equipped, you gain the effects of Mission Control Commlink. Grants 1 Gear, 1 Glove, and 1 Lethal perk slot, but no Boot perk slot.
- 28Demolition Vest: Resupplies Lethal and Tactical equipment every 25 seconds. Grants 1 Gear, 1 Glove, 1 Boot, 1 Lethal, and 1 Tactical perk slot.
- 29CCT Comms Vest: Increases the duration enemies stay on the radar and zooms out the radar for you and nearby allies. Enemies you kill drop Intel Packs, which generate a radar ping for you and nearby allies when collected. If equipped with Data Jacker, you gain the effects of Mission Control Commlink. Grants 2 Gear, 1 Glove, and 1 Boot perk slot, but no Lethal or Tactical slots.
- 30Overkill Vest: Increases weapon swap speed and grants reloading while sprinting. If you use Quick Grip gloves or Commando Gloves, you gain the effects of Marksman Gloves. Grants 1 Gear, 1 Glove, 1 Boot, 1 Lethal, and 1 Tactical perk slot.
Tips
- Experiment with different Vest, Glove, Boot, and Gear combinations to create specialized loadouts tailored to your playstyle.
- Pay attention to Vest restrictions, such as losing Lethal or Tactical equipment, and balance these trade-offs with the benefits they provide.
- Some Vests offer duplicate perk effects from Gloves or Gear. For example, the Overkill Vest grants reloading while sprinting, similar to Commando Gloves.
- The combination of items can lead to powerful synergies, like the CCT Comms Vest combined with Data Jacker granting the effects of Mission Control Commlink.
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