Explore M. Bison's movelist in Capcom vs. SNK 2, including his Special Normals like Juggle Jump Strong and Specials like Psycho Crusher.
Walkthrough
- 1Special Normals: Juggle Jump Strong (AIR) is performed with MPx2.
- 2Specials: Psycho Crusher is performed with Ch. B, F + P. Double Knee Press is performed with Ch. B, F + K. Head Press is performed with Ch. D, U + K, then P in air. Devil Reverse is performed with Ch. D, U + P, then P in air. Psycho Vanish is performed with FDP + P. Bison Warp (Close) is performed with FDP + PP or KK. Bison Warp (Away) is performed with BDP + PP or KK.
- 3Super Specials: Mega Psycho Crusher is performed with Ch. B, F, B, F + P. Knee Press Nightmare is performed with Ch. B, F, B, F + K.
- 4Normal Attacks - Standing: LP (Quick Psycho Jab) is a basic move excellent for combo starters. MP (Psycho Palm Thrust) thrusts Bison's palm engulfed in psycho flames and can start combos. MP Close (Low Psycho Hook) hits the opponent in the abdomen when next to them. SP (Psycho Upper Jab) jabs the opponent and moves both fighters apart. SP Close (Psycho Abdomen Jab) hits the abdomen and can stall into Psycho Crusher or Knee Press. LK (Quick Knee) knees the opponent in the gut and can start Rapid-Fire Chains or combos. MK (Kick) is decent but slow. SK (Slow Kick) is very slow with too much startup time.
- 5Normal Attacks - Crouching: LP (Quick Jab) is similar to Standing LP. MP (Forward Punch) punches forward. SP (Slow Forward Punch) is a slow version of MP. LK (Foot Kick) kicks the opponent and can be used for Rapid-Fire Chains and combos. MK (Side Foot Kick) kicks with the side of the foot. SK (Slide) is Bison's sweep move, useful in corner fights but leaves Bison open if blocked.
- 6Normal Attacks - Jumping: LP (Superman Punch) lasts the whole time in the air. Jumping-Up LP (Falling Fist) has Bison falling with his fist out. MP has no listed description. Jumping-Up MP (Quick Falling Fist) is a fast version of Jumping-Up LP, requiring timing for grounded opponents. SP (Quick Superman Punch) is a fast version of Jumping-Up LP, good against air attacks. Jumping-Up SP (Psycho Fist) attacks with his fist engulfed in psycho flames. LK (Falling Leg) has Bison falling onto the opponent with his leg, good for knocking opponents out of attacks. Jumping-Up LK (Falling Foot) uses Bison's foot instead of his leg. MK (Quick Falling Leg) is a faster version of LK. Jumping-Up MK (Air Kick) is a kick in the air. SK (Quick Toe Kick) is a quick kick using the tip of his foot. Jumping-Up SK (Quick Air Kick) is a faster version of Jumping-Up MK, requiring timing for grounded opponents.
- 7Special Normal Moves: Juggle Jump Strong is used to combo into another attack, especially Mega Psycho Crusher.
- 8Throws: SP + <- or -> (Dual Kick Throw) kicks the opponent then throws them. <- or -> + SK (Turn-About Throw) has Bison turn around and throw the opponent.
- 9Special Moves Breakdown: Psycho Crusher is strong against Anti-Air attacks (if missed or blocked), Rush attacks, and Air attacks (except Zanku Hadoken). It has no effect against Teleport moves and is weak against Projectile attacks. It travels from 1/4 screen to full screen depending on the P button used. It is relatively safe on block. Double Knee Press is strong against all Rush attacks. It has no effect against Teleport moves. It is weak against all Anti-Air attacks (unless they were blocked or missed) and all projectile attacks. It comes out relatively fast and may work as a Wakeup Counter, though Psycho Crusher is probably better for this. Head Press is strong against Projectiles (as they tend to miss) and Air attacks (Zanku Hadoken, if timed right). It has no effect against Teleport moves and is weak against [incomplete].
Tips
- Juggle Jump Strong is great for comboing into Mega Psycho Crusher.
- Psycho Crusher is formidable and relatively safe on block.
- Double Knee Press comes out fast and might surprise opponents, but is less effective against experienced players.
- Use Bison's Slide (SK) when in a corner fight, but be cautious if it gets blocked.
- Psycho Crusher is likely a better Wakeup Counter than Double Knee Press.
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