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Level 12: Sewer Or Later
Crash Bandicoot N. Sane Trilogy

Level 12: Sewer Or Later

Crash Bandicoot N. Sane Trilogy Level 12: Sewer Or Later walkthrough. Find all gems and boxes, and learn how to navigate the bonus stage and yellow gem path.

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Crash Bandicoot N. Sane Trilogy Level 12: Sewer Or Later walkthrough. Find all gems and boxes, and learn how to navigate the bonus stage and yellow gem path.

Walkthrough
  1. 1
    Jump into the initial pool of water and wade through.
  2. 2
    Jump onto the platform with a Nitro (explosive) crate and walk into the tunnel, avoiding the Nitro.
  3. 3
    Kill or pass the two sweeper enemies and enter an open room.
  4. 4
    Wait for the flamethrower enemy hanging from the ceiling to turn off its weapon before approaching.
  5. 5
    Jump up and spin into the flamethrower enemy when its weapon is off to defeat it.
  6. 6
    Break the two boxes near the Nitro crate behind where the flamethrower enemy was.
  7. 7
    Kill or ignore the next sweeper enemy and enter the tunnel.
  8. 8
    Dodge the barrel and ignore or kill the subsequent sweeper enemy.
  9. 9
    Break the two boxes and approach a large pool of water.
  10. 10
    Break the two boxes floating in the water by jumping on them and then onto the adjacent platform, or by jumping in after the eel electrifies the water, spinning them, and then jumping to the platform. Be aware that the platforms in the water sink if stood on for too long.
  11. 11
    From the first platform, jump to the next, then through the large metal door.
  12. 12
    Enter another pool of water with an eel. When safe, jump onto the platform and slide and jump to the other side.
  13. 13
    Break the two boxes, including the checkpoint (a save point), and kill the two spiked enemies.
  14. 14
    If you have the Yellow Gem, stand on the yellow platform to take the Yellow Gem Path.
  15. 15
    If not, break the three boxes behind the yellow platform and go through the metal door.
  16. 16
    In the tunnel, walk past the rolling barrel when possible and slide under the fan, avoiding the blades.
  17. 17
    Past the fan, enter a room with another flamethrower enemy. Break the two boxes.
  18. 18
    When safe, kill the flamethrower enemy.
  19. 19
    Kill the spiked enemy behind it and run past the two barrels in the tunnel.
  20. 20
    Break the two boxes and run past the next barrel.
  21. 21
    Kill or ignore the sweeper enemy and reach the room with the entrance to the BONUS STAGE (an optional area).
  22. 22
    Kill the spiked enemies around the question mark (?) symbol on the floor and stand on it to enter the Bonus Stage.
  23. 23
    Forward from the Bonus Stage entrance, get the mask (an item that grants temporary invincibility) or break the box.
  24. 24
    Spin into the sweeper enemy ahead and ensure it hits the fan to knock off a blade, allowing safe passage.
  25. 25
    Wait for another sweeper enemy to spawn from the ceiling. Spin it into the fan.
  26. 26
    Repeat the process for a third sweeper enemy to completely remove the fan.
  27. 27
    Jump through where the fan was and break open the checkpoint.
  28. 28
    Through the metal door is another pool of water with an eel. Jump across the platforms and through the door on the other side.
  29. 29
    In this room, another fan must be removed. Wait for enemies to spawn and spin them into the fan.
  30. 30
    Get the mask on the other side and enter the metal door.
  31. 31
    Kill the sweeper enemy and spin normal boxes onto the huge wall of boxes, letting the reinforced boxes fall to detonate the TNT (explosive) crates.
  32. 32
    Break any remaining boxes. The yellow gem platform in this room is unusable.
  33. 33
    Past the wall of boxes, break the ? Box in the tunnel. At the fork, head right.
  34. 34
    Hit the Green ! Box and the ! Box, then return to the fork and take the left path.
  35. 35
    In this room, there is a flamethrower enemy and a pool of water with an eel.
  36. 36
    When the flamethrower enemy stops firing, jump over the water onto the platform it is over. Kill it.
  37. 37
    Jump over the water to the platform on the other side.
  38. 38
    Enter the tunnel, deal with the sweeper enemies as you wish, and reach a room with a pool of water and an eel.
  39. 39
    Jump onto the floating platform, then slide and jump to the platforms at the end of the water.
  40. 40
    Break the boxes and grab the CRYSTAL (a collectible required to finish the level).
  41. 41
    Return to the fork in the path.
  42. 42
    Go back to the right path and kill the flamethrower enemy when safe.
  43. 43
    When safe, jump into the water and jump to the other side.
  44. 44
    Go through the short tunnel. Upon exiting, break the box.
  45. 45
    Time your jump onto the platform, then onto the platform with the flamethrower enemy above it.
  46. 46
    When safe, jump onto the platform and kill the flamethrower enemy.
  47. 47
    Immediately after, the level ends.

BONUS STAGE:

  • Walk along the starting platform and jump across the gap to the right.
  • Crawl or slide under the metal boxes, then jump across the next gap.
  • Slide under the metal boxes and break the two boxes beneath them.
  • Jump across the next gap, slide under the metal boxes, and enter the ! Box.
  • Crawl left and jump onto the metal boxes.
  • Jump over a small gap onto each of the four boxes atop Nitro crates.
  • After the furthest right box, jump over the pit onto the three boxes atop more Nitro crates.
  • Ignore the outlined boxes and jump right over the pit.
  • Slide under the metal boxes and enter the ! Box.
  • Jump back left over the pit and bounce up to the metal boxes above with the metal arrow box.
  • Jump to the metal boxes on the right and break the box containing a life (an extra attempt).
  • Jump down and right to the last platform with the platform that returns you to the main level.

YELLOW GEM PATH:

  • Go through the metal door to a room with a pool of water and an eel. This eel will electrify the water immediately, offering no safe passage.
  • Jump onto the first floating platform, then jump to the next.

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