Complete Part 10 walkthrough for Dark and Darker, including Wagoner's Home, fighting Radulf Kramer, and dealing with Yandric the mage.
Walkthrough
- 1Fight Radulf Kramer for the key to Wagoner's Home.
- 2Enter Wagoner's Home and pickpocket Reginald for 10 ducats.
- 3Sneak past Dark Eyes guards to find surveillance points. Break barrels and sneak past a sleeping guard.
- 4Continue to Chandler's market, past the inn, and down an alley to the second point. Use fog, remove armor, and stay in sneak mode (requires at least 1 sneak skill).
- 5Observe Ulwina Neisbeck, Tashman, Bravethor, and a mage speaking.
- 6Sneak back the same route.
- 7Testing times: Protect 3 Stoerrebrandt workers amidst a company war. You will be late but can fight 3 Dark Eyes at the Flat Footed Ferret, docks, and bridge. Be careful at the bridge; it's an ambush with 6 additional enemies. Report.
- 8The way of things: Reginald was killed by Tashman. Find him.
- 9Speak with merchant Cupinez, who directs you to smuggler Ennko in Wagoner's Home.
- 10Fight 2 of Tashman's bodyguards in Wagoner's Home.
- 11Squeeze smuggler Ennko for the ship name 'Horasia'.
- 12Return to the docks, buff (including against magic), and discover Yandric the mage killed Ardo.
- 13Engage Yandric with full force; his fire spell is devastating. Report.
- 14Revenge for Ardo: Apprehend Ulwina Neisbeck in Praios square. Buff against everything, raise attributes, summon pets, and buy anti-fire salve. This is tougher than fighting Mother Rat.
- 15Ignore the guards and focus on Yandric (who fakes death). Use knockdown and paralyze/stone spells if available, then attack him quickly.
- 16After Yandric's death, a fire spirit with 400 vitality emerges. Attract the spirit and other enemies into the bushes/trees in the NW part of the court to avoid being surrounded.
- 17This is an endurance test. Use potions, change positions, and fight waves of guards and workers (up to 26 enemies total), some skilled with spears and dodging.
- 18Go upstairs to Ulwina, who claims godlike powers, until a lightning strike kills her.
- 19d.2 Side with Neisbeck:
- 20Running Errands: Speak with Palgo Babek about an order for Traldan in Silver Pitcher and return.
- 21Hops and malt: Find the Stoerrebrandt messenger near the Flat Footed Ferret and get a note. Intimidate the messenger (who is trying to charm Juicy Lucy) to get the note. Watch Juicy Lucy laugh and report.
- 22Problem with the beer: Pay Head Guard Tashman 60 ducats to bribe him. Follow him to watch him blame two drunks for thefts.
- 23An exclusive deal: Prevent a Stoerrebrandt negotiator from reaching an agreement with the brewery owner. Eliminate the negotiator and 2 Stoerrebrandt workers, then 'convince' the owner.
- 24e. The Plague of rats: This mission is extremely difficult. Use Middlemish services and buff at each level; a pet shield is recommended. It is not compulsory to finish; you can return later, around level 8-10.
- 25At the crossing from Salina's quest to free Dranor, turn left.
- 26Approach orange crystal formations cautiously, as rats spawn from them. Be ready to retreat and fight them quickly.
- 27First level: 3 gray rats, then 8-12 in the next cave, some from crystals. Fight them one by one.
- 28Second level: Three waves of 7, 6, and 7 rats. Sometimes 2 rats lag behind.
- 29Third level: More powerful black wolf rats attack in waves of 7, 7, and 5.
- 30Fourth level: A pack of 7 black rats attacks immediately, followed by 3 more waves of 7 rats each.
- 31Mother's Lair: Before the entrance, fight 4 waves (5, 7, 6, 7) of strong enemies. Park your team outside and use one character to lure spawned rats.
- 32Prepare for the battle against Mother Ratzinsky, a mutant rat pack leader. The path back closes upon entering.
- 33Use Gladys to place 3 bear traps near the orange crystals blocking the exit. Position tanks in front and mages behind. Buff, use weapon balm or whetstone, and have Rhulana shoot the 'big rat'.
- 34Get Rhulana behind the traps, change her weapon, summon a pet, wait for trap damage, and fight. Cast Fandango of Fireflies on Forgrim to use as a front-line tank. Damage dealers go behind him. Gladys shoots arrows, bolts, or throwing weapons. Heal Forgrim as needed.
- 35At 1/3 damage, Mother Ratzinsky summons a new wave. Kill all but one to prevent another summon and focus on her.
- 36Use many potions and magic only for healing and summoning pets. After at least 20 minutes, she will be defeated.
- 37Clear the cave, loot the ring of life, and speak with the dwarf brothers.
Tips
- Always stay in sneak mode when required.
- Remove armor when sneaking to reduce detection.
- Buff your character extensively before difficult fights, especially against magic.
- Heal and buff before the bridge ambush in 'Testing times'.
- Use knockdown and paralyze/stone spells against Yandric if available.
- For Mother Ratzinsky, use traps, positioning, and endurance.
- Conserve potions and magic for healing and summoning during the Mother Ratzinsky fight.
- If the rats are too strong, return later when you are around level 8-10.
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