Learn about Orcs, Goblins, Ogres, Beasts, and Arcane creatures in Dark and Darker, plus useful glitches.
Creatures:
- Orcs: Muscular humanoids covered in thick black pelts, often with manes. They are strictly organized by caste, with Khurkach being warriors or hunters. Orcs are wild, aggressive, and not intelligent, often traveling in small groups to rob and plunder outside their tribal lands.
- Goblins: Short, squat humanoids covered in thick red pelts, often wearing furs and rags. They use crude clubs and simple bows, and are unskilled in metalworking. Goblin warriors may use scavenged armor and metal weapons. They are matriarchal, led by a female shaman, and are often aggressive but easily intimidated.
- Ogres: Can grow to two and a half paces tall with pale skin and sparse hair. They have low intelligence and huge appetites, eating anything, including humans, making them feared and hunted.
- Rock Goblins: Possess stony skin and razor-sharp teeth. They are said to nourish themselves on stone and flee from light. They are feared by Dwarves as they burrow in underground tunnels, causing significant damage.
- Beasts:
- Wolf Rats: Unlike smaller rats, they occasionally attack humans and can be found in wilderness and built-up areas.
- Wolves: Intelligent animals that roam in packs and hunt in coordinated groups. They usually only attack humans if hungry.
- Bears: Solitary predators that become aggressive when threatened, their bulk and strength making them fearsome foes.
- Crypt Lice: Carrion-eating scavengers living in caves and underground areas. Their sharp mandibles and hard shells allow them to attack humans occasionally, though a single one is not usually a major threat.
- Emerald Spiders: Have empathic powers and can communicate telepathically, making them dangerous. It is advised to have sufficient venom antidotes when battling them.
- Wild Boars: Common in forests, they eat almost anything and can react aggressively towards humans. Though not particularly large, their tusks can inflict horrific wounds.
- Giant Fireflies: Also known as dragon bugs, they are always hungry, tend to swarm, and are a plague for humans and livestock.
- Arcane Creatures:
- Dragon Plant: Springs to life when approached, attacking with a dragon's maw-like growth and sharp thorns.
- Amoeba Giant: Inhabit damp cellars and relentlessly attack other living creatures. They lack intelligence but are strong and resilient, capable of forming tentacles and secreting corrosive digestive juices.
Useful Glitches:
- Quick Save/Load Exploitation: When fighting tough bosses, you can repeatedly strike first by quick saving after your initial hit and then loading. This allows you to get the first strike over and over while the boss cannot attack.
- Experience Point Farming: In Avestrue, Sergeant Erland is an NPC (non-player character — anyone the game controls, not you) from whom you can repeatedly ask about his life to gain 5 EP each time. This is a slow process. A message indicating -100% experience when dusting rats or amoebas only affects you, Rhulana, and Dranor; companions still receive points from fighting.
- Persistent Summons: Summoned pets, skeletons, shadows, and djinn remain with you even if your master is unconscious or removed from the party, for their destined duration. Casting 'Ice Cold Warrior' on them is recommended. Some suggest that casting 'Ice Cold Warrior' on a summoned pet makes them invulnerable, allowing for multiple summons, though the party will not follow.
- Item Identification Glitch: Add points to arcane lore, switch to your backpack to identify items, then cancel your upgraded points. The item will remain identified, and your adventure points will be intact. This is a minor bug that saves a few hundred adventure points.
Credits: All credits go to Radon Labs, Dtp Entertainment AG, and Drakensang fans who posted on forums.
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