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Part 32
Diablo III

Part 32

Dive into the details of Diablo III's Patch 1.0.3. We break down the attack speed nerf, itemization changes, repair cost increases, and more.

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Dive into the details of Diablo III's Patch 1.0.3. We break down the attack speed nerf, itemization changes, repair cost increases, and more.

Alright, so we're diving into Part 32, and this one's all about a pretty significant patch, 1.0.3. Think of this as a friendly chat about what changed and why it matters for your adventures in Sanctuary.

Patch 1.0.3 Breakdown

This patch brought some big shifts, and honestly, a lot of players were pretty vocal about them. Let's break down the key changes:

  • Attack Speed Nerf: This was the big one. The Attack Speed bonus on weapons and armor got slashed by 50%. Ouch, right? Your DPS numbers probably took a hit, and your character might feel a bit slower. The reasoning behind this was to make itemization more interesting. Before, everyone just stacked Attack Speed because it was so good. Now, other stats have a chance to shine, giving you more variety when hunting for gear. It might feel jarring now, but the idea is to create a more diverse and engaging endgame hunt for the perfect stats.
  • Itemization and Loot: High-end items can now drop in earlier acts, which is a nice boost. However, unique monsters in Hell and Inferno aren't guaranteed to drop two magic items anymore, and weapon racks won't always drop weapons. Destructible objects are less likely to drop items, mostly just gold.
  • Repair Costs: Get ready to spend more Gold! Repair costs for items level 53-63 have gone up.
  • Magic Find Changes: Your Magic Find stat won't count towards looting objects like chests, barrels, or pots anymore. It's now focused purely on monster drops.
  • Blacksmith Crafting: Crafting costs have been reduced by 50% to 75% for levels 1-59, and the cost to level up the Blacksmith has also been cut by 50%.
  • Monster Damage: Thankfully, monster damage in Acts II, III, and IV of Inferno difficulty has been reduced. This should make the transition between acts a bit smoother, as many players hit a wall.
  • Elite Packs: Champion and Rare monster packs now drop an extra item, guaranteed to be Rare quality, if you have 5 stacks of Nephalem Valor. That's a nice incentive!
  • Bug Fixes: A position desync bug, often called

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