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Day 2 - Investigate the Harbour
Disco Elysium

Day 2 - Investigate the Harbour

Follow the Disco Elysium Day 2 Investigate the Harbour walkthrough to find speed, locate Morell the Cryptozoologist, and more.

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Follow the Disco Elysium Day 2 Investigate the Harbour walkthrough to find speed, locate Morell the Cryptozoologist, and more.

Walkthrough
  1. 1
    When you awaken, Electrochemistry will speak to you about needing more speed. Opt in to initiate Find speed and sniff it.
  2. 2
    Head downstairs where Kim is waiting. Speak to him and he tells you that Union muscle has arrived. Ask whether they're the people that Garte mentioned (+30 XP).
  3. 3
    Speak to Lena, who is asking about public phones. Pick "Sorry, ma'am...".
  4. 4
    Ask what's wrong with the phone line and why she needs to use the phone to learn that her husband, Morell, and his assistant, Gary, are missing. Ask whether her husband has gone missing before and explore other conversation options to initiate Find Morell, the Cryptozoologist.
  5. 5
    When Kim interjects, answer "I've already given my word...".
  6. 6
    Exhaust Lena's other conversation options. You can make a Suggestion (12) check to learn about another cryptid. Ask whether the pen she gave you depicts a cryptid to learn about the kind green ape.
  7. 7
    Even though you promised Kim, ask about invisible cryptids. When Kim reminds you, reply "Right, okay, we can move on for now".
  8. 8
    Afterwards, speak to Garte and say that you saw another _thing_ to ask about the dead phone line. Ask whether there was foul play involved and reply "I would never disclose my sources...".
  9. 9
    Ask Lena again about invisible cryptids and persist. Lena will tell you about the Col Do Ma Ma Daqua.
  10. 10
    If you spoke to Lena about invisible cryptids, you will imagine hearing a sound as you head outside. Follow your thoughts to unlock the Col Do Ma Ma Daqua thought.
  11. 11
    Head to the yard and ask Cuno about the body. Ask Kim to help you before questioning Cuno. Ask where the rest of the Hanged Man's armour is. Cuno tells you that he kicked the helmet into the sea and to talk to "the jolly mesque" at the harbour gates.
  12. 12
    Leave the yard and use the radio in Kim's car to ask about the serial number. Learn it was produced for Corps de Pharmacie, now Krenel. Point out that the armour would have been customised for the wearer (Visual Calculus, Medium) and ask her to find the name. She will have the information by tomorrow.
  13. 13
    Quick save before speaking to René Arnoux, one of the old men playing boules.
  14. 14
    Ask why they are playing in a crater to learn it was made by artillery shells. René pins the blame on the communards.
  15. 15
    When René asks for your opinion on the political situation, your reply can affect your political alignment.
  16. 16
    Learning about what happened here adds a Composure (15) check to René's conversation options. Head up to the bookstore and speak to the Working Class Woman standing outside.
  17. 17
    When speaking to her, choose "I'm a policeman".
  18. 18
    Ask whether she needs the help of a policeman. She insists her husband, children, and cockatoo are not missing. Exhaust her conversation options to initiate Find your heraldic bird.
  19. 19
    Approach the drunk on the nearby steps and figure that _he's_ her husband. Tell the woman that you've found him. She confides that her husband is an alcoholic and you tell her that you'll find him and bring him back home to initiate Find working class husband.
  20. 20
    Head inside the bookstore and ask Plaisance about a book on cockatoos. She directs you to a cabinet upstairs where you will find _From A to Zrieek! A Guide to a Well-Behaved Cockatoo_.
  21. 21
    Read the entries on cockatoos and select the one that best suits you (+15 XP). Pick "The Grey and Common Bangbang".
  22. 22
    Go outside and tell the Working Class Woman your choice of cockatoo. Return to the store and make your way to the entrance to the Doomed Commercial Area.
  23. 23
    Attempt the Physical Instrument (13) check to try and kick the door open. This may unlock the Anti-Object Task Force thought.

Thoughts Unlocked:

  • Col Do Ma Ma Daqua: Research time 7h10. Effects: +3 Perception, -1 Encyclopedia.
  • Anti-Object Task Force: Research time 2h15. Effects: +1 Pain Threshold, Attacking physical objects heals damage, +1 FYS learning caps.
Tips
  • If you make the Hand / Eye Coordination (10) check without finding out what the old men are playing, you will pick up the ball and throw it into the water, displeasing René and making important skill checks with him more difficult.
  • If you have low INT, there are other thoughts that give +2 Perception with no downsides, otherwise, the Col Do Ma Ma Daqua thought is good.
  • The Anti-Object Task Force thought is worth internalizing.

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